java 写的计算器源代码只实现加减乘除四则运算即可
2个回答
展开全部
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.Vector;
public class calculator
{
String str1="0"; //运算数1 初值一定为0 为了程序的安全
String str2="0"; //运算数2
String fh="+"; //运算符
String jg="";//结果
//状态开关 重要
int k1=1;//开关1 用于选择输入方向 将要写入str2或 str2
int k2=1;//开关2 符号键 次数 k2>1说明进行的是2+3-9+8 这样的多符号运算
int k3=1;//开关3 str1 是否可以被清0 ==1时可以 !=1时不能被清0
int k4=1;//开关4 str2 同上
int k5=1;//开关5 控制小数点可否被录入 ==1时可以 !=1 输入的小数点被丢掉
JButton jicunqi; //寄存器 记录 是否连续按下符号键
Vector vt=new Vector(20,10);
JFrame frame=new JFrame("sunshine---计算器");
JTextField jg_TextField=new JTextField(jg,20);//20列
JButton clear_Button=new JButton("清除");
JButton button0=new JButton("0");
JButton button1=new JButton("1");
JButton button2=new JButton("2");
JButton button3=new JButton("3");
JButton button4=new JButton("4");
JButton button5=new JButton("5");
JButton button6=new JButton("6");
JButton button7=new JButton("7");
JButton button8=new JButton("8");
JButton button9=new JButton("9");
JButton button_Dian=new JButton(".");
JButton button_jia=new JButton("+");
JButton button_jian=new JButton("-");
JButton button_cheng=new JButton("*");
JButton button_chu=new JButton("/");
JButton button_dy=new JButton("=");
public static void main(String[] args)
{
calculator calculator=new calculator();
}
calculator()
{
jg_TextField.setHorizontalAlignment(JTextField.RIGHT );//文本框 右对齐
JPanel pan=new JPanel();
pan.setLayout(new GridLayout(4,4,5,5));//四行四列 边距为5像素
pan.add(button7);
pan.add(button8);
pan.add(button9);
pan.add(button_chu);
pan.add(button4);
pan.add(button5);
pan.add(button6);
pan.add(button_cheng);
pan.add(button1);
pan.add(button2);
pan.add(button3);
pan.add(button_jian);
pan.add(button0);
pan.add(button_Dian);
pan.add(button_dy);
pan.add(button_jia);
pan.setBorder(BorderFactory.createEmptyBorder(5,5,5,5));//pan对象的边距
JPanel pan2=new JPanel();
pan2.add(jg_TextField);
JPanel pan3=new JPanel(); //为什么要 多此一句呢? 因为我不会设置 按钮的大小
pan3.setLayout(new FlowLayout());
pan3.add(clear_Button);
//clear_Button.setSize(10,10);//设置清零按钮的大小 吗的 不好使 !!
frame.setLocation(300, 200); //主窗口 出现在位置
frame.setResizable(false); //不能调大小
frame.getContentPane().setLayout(new BorderLayout());
frame.getContentPane().add(pan2,BorderLayout.NORTH);
frame.getContentPane().add(pan,BorderLayout.CENTER);
frame.getContentPane().add(pan3,BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
//以上是 控件 和 布局
//下面是事件处理 程 序
//--------------- 数 字 键 ----------------
class JianTing implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
String ss=((JButton)e.getSource()).getText();
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
if (k1==1)
{
if(k3==1)
{
str1="";
k5=1;//还原开关k5状态
}
str1=str1+ss;
//k2=1;
k3=k3+1;
//System.out.println(str1);
jg_TextField.setText(str1);//显示
}
else if(k1==2)
{
if (k4==1)
{
str2="";
k5=1; //还原开关k5状态
}
str2=str2+ss;
//k2=2;
k4=k4+1;
///////////////测试////////////////
jg_TextField.setText(str2);
}
}
}
//--------符 号-----------
class JianTing_fh implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
String ss2=((JButton)e.getSource()).getText();
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
if(k2==1)
{
k1=2;//开关 k1 为1时,向数1写 为2时,向数2写
k5=1;
fh=ss2;
k2=k2+1;//按符号键的次数
}
else
{
int a=vt.size();
JButton c=(JButton)vt.get(a-2); if(!(c.getText().equals("+"))&&!(c.getText().equals("-"))&&!(c.getText().equals("*"))&&!(c.getText().equals("/")))
{
yuns();
str1=jg;
k1=2;//开关 k1 为1时,向数1写 为2时,向数2写
k5=1;
k4=1;
fh=ss2;
} k2=k2+1;
}
}
}
//--------清除-------
class JianTing_clear implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
k5=1;
k2=1;
k1=1;
k3=1;
k4=1;
str1="0";
str2="0";
fh="";
jg="";
jg_TextField.setText(jg);
vt.clear();
}
}
//----------------等 于 ---------------------
class JianTing_dy implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
yuns();
k1=1; //还原开关k1状态
//str1=jg;
k2=1;
k3=1;//还原开关k3状态
k4=1; //还原开关k4状态
str1=jg; //为7+5=12 +5=17 这种计算做准备
}
}
//----------------小数点 ---------------------
class JianTing_xiaos implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
if(k5==1)
{
String ss2=((JButton)e.getSource()).getText();
if (k1==1)
{
if(k3==1)
{
str1="";
k5=1; //还原开关k5状态
}
str1=str1+ss2;
//k2=1;
k3=k3+1;
//System.out.println(str1);
jg_TextField.setText(str1);//显示
}
else if(k1==2)
{
if (k4==1)
{
str2="";
k5=1; //还原开关k5状态
}
str2=str2+ss2;
//k2=2;
k4=k4+1;
///////////////测试////////////////
jg_TextField.setText(str2);
}
}
k5=k5+1;
}
}
//注册 监听器
JianTing_dy jt_dy=new JianTing_dy();
JianTing jt= new JianTing();//临听数字键
JianTing_fh jt_fh= new JianTing_fh();//临 听符 号键
JianTing_clear jt_c=new JianTing_clear(); //清除键
JianTing_xiaos jt_xs=new JianTing_xiaos();// 小数点 键
button7.addActionListener(jt);
button8.addActionListener(jt);
button9.addActionListener(jt);
button_chu.addActionListener(jt_fh);
button4.addActionListener(jt);
button5.addActionListener(jt);
button6.addActionListener(jt);
button_cheng.addActionListener(jt_fh);
button1.addActionListener(jt);
button2.addActionListener(jt);
button3.addActionListener(jt);
button_jian.addActionListener(jt_fh);
button0.addActionListener(jt);
button_Dian.addActionListener(jt_xs);
button_dy.addActionListener(jt_dy);
button_jia.addActionListener(jt_fh);
clear_Button.addActionListener(jt_c);
//关闭事件处理程序
frame.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
});
}
//---------------计 算------------------
public void yuns()
{
double a2,b2;//运算数1,2
String c=fh;// 运算符
double jg2=0 ;//结果
if (c.equals(""))
{
//System.out.println("请输入运算符");
jg_TextField.setText("请输入运算符");
}
else
{
System.out.println("str1:"+str1);//调试时 使 用
System.out.println("str2:"+str2);//调试时 使 用
System.out.println("运算符:"+fh);//调试时 使 用
if (str1.equals(".")) //字符串 "." 转换成double型数据时 会出错 所以手工转
str1="0.0";
if (str2.equals("."))
str2="0.0";
a2=Double.valueOf(str1).doubleValue();
b2=Double.valueOf(str2).doubleValue();
System.out.println("double型的a2:"+a2); //调试时 使 用
System.out.println("double型的b2:"+b2); //调试时 使 用
if (c.equals("+"))
{
jg2=a2+b2;
}
if (c.equals("-"))
{
jg2=a2-b2;
}
if (c.equals("*"))
{
jg2=a2*b2;
}
if (c.equals("/"))
{
if(b2==0)
{
jg2=0;//0000000000000 by 0 cu!
}
else
{
jg2=a2/b2;
}
}
System.out.println("double型a2"+fh+"b2结果:"+jg2);
System.out.println();
jg=((new Double(jg2)).toString());
jg_TextField.setText(jg);
}
}
}
import java.awt.event.*;
import javax.swing.*;
import java.util.Vector;
public class calculator
{
String str1="0"; //运算数1 初值一定为0 为了程序的安全
String str2="0"; //运算数2
String fh="+"; //运算符
String jg="";//结果
//状态开关 重要
int k1=1;//开关1 用于选择输入方向 将要写入str2或 str2
int k2=1;//开关2 符号键 次数 k2>1说明进行的是2+3-9+8 这样的多符号运算
int k3=1;//开关3 str1 是否可以被清0 ==1时可以 !=1时不能被清0
int k4=1;//开关4 str2 同上
int k5=1;//开关5 控制小数点可否被录入 ==1时可以 !=1 输入的小数点被丢掉
JButton jicunqi; //寄存器 记录 是否连续按下符号键
Vector vt=new Vector(20,10);
JFrame frame=new JFrame("sunshine---计算器");
JTextField jg_TextField=new JTextField(jg,20);//20列
JButton clear_Button=new JButton("清除");
JButton button0=new JButton("0");
JButton button1=new JButton("1");
JButton button2=new JButton("2");
JButton button3=new JButton("3");
JButton button4=new JButton("4");
JButton button5=new JButton("5");
JButton button6=new JButton("6");
JButton button7=new JButton("7");
JButton button8=new JButton("8");
JButton button9=new JButton("9");
JButton button_Dian=new JButton(".");
JButton button_jia=new JButton("+");
JButton button_jian=new JButton("-");
JButton button_cheng=new JButton("*");
JButton button_chu=new JButton("/");
JButton button_dy=new JButton("=");
public static void main(String[] args)
{
calculator calculator=new calculator();
}
calculator()
{
jg_TextField.setHorizontalAlignment(JTextField.RIGHT );//文本框 右对齐
JPanel pan=new JPanel();
pan.setLayout(new GridLayout(4,4,5,5));//四行四列 边距为5像素
pan.add(button7);
pan.add(button8);
pan.add(button9);
pan.add(button_chu);
pan.add(button4);
pan.add(button5);
pan.add(button6);
pan.add(button_cheng);
pan.add(button1);
pan.add(button2);
pan.add(button3);
pan.add(button_jian);
pan.add(button0);
pan.add(button_Dian);
pan.add(button_dy);
pan.add(button_jia);
pan.setBorder(BorderFactory.createEmptyBorder(5,5,5,5));//pan对象的边距
JPanel pan2=new JPanel();
pan2.add(jg_TextField);
JPanel pan3=new JPanel(); //为什么要 多此一句呢? 因为我不会设置 按钮的大小
pan3.setLayout(new FlowLayout());
pan3.add(clear_Button);
//clear_Button.setSize(10,10);//设置清零按钮的大小 吗的 不好使 !!
frame.setLocation(300, 200); //主窗口 出现在位置
frame.setResizable(false); //不能调大小
frame.getContentPane().setLayout(new BorderLayout());
frame.getContentPane().add(pan2,BorderLayout.NORTH);
frame.getContentPane().add(pan,BorderLayout.CENTER);
frame.getContentPane().add(pan3,BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
//以上是 控件 和 布局
//下面是事件处理 程 序
//--------------- 数 字 键 ----------------
class JianTing implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
String ss=((JButton)e.getSource()).getText();
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
if (k1==1)
{
if(k3==1)
{
str1="";
k5=1;//还原开关k5状态
}
str1=str1+ss;
//k2=1;
k3=k3+1;
//System.out.println(str1);
jg_TextField.setText(str1);//显示
}
else if(k1==2)
{
if (k4==1)
{
str2="";
k5=1; //还原开关k5状态
}
str2=str2+ss;
//k2=2;
k4=k4+1;
///////////////测试////////////////
jg_TextField.setText(str2);
}
}
}
//--------符 号-----------
class JianTing_fh implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
String ss2=((JButton)e.getSource()).getText();
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
if(k2==1)
{
k1=2;//开关 k1 为1时,向数1写 为2时,向数2写
k5=1;
fh=ss2;
k2=k2+1;//按符号键的次数
}
else
{
int a=vt.size();
JButton c=(JButton)vt.get(a-2); if(!(c.getText().equals("+"))&&!(c.getText().equals("-"))&&!(c.getText().equals("*"))&&!(c.getText().equals("/")))
{
yuns();
str1=jg;
k1=2;//开关 k1 为1时,向数1写 为2时,向数2写
k5=1;
k4=1;
fh=ss2;
} k2=k2+1;
}
}
}
//--------清除-------
class JianTing_clear implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
k5=1;
k2=1;
k1=1;
k3=1;
k4=1;
str1="0";
str2="0";
fh="";
jg="";
jg_TextField.setText(jg);
vt.clear();
}
}
//----------------等 于 ---------------------
class JianTing_dy implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
yuns();
k1=1; //还原开关k1状态
//str1=jg;
k2=1;
k3=1;//还原开关k3状态
k4=1; //还原开关k4状态
str1=jg; //为7+5=12 +5=17 这种计算做准备
}
}
//----------------小数点 ---------------------
class JianTing_xiaos implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
jicunqi=(JButton)e.getSource();
vt.add(jicunqi);
if(k5==1)
{
String ss2=((JButton)e.getSource()).getText();
if (k1==1)
{
if(k3==1)
{
str1="";
k5=1; //还原开关k5状态
}
str1=str1+ss2;
//k2=1;
k3=k3+1;
//System.out.println(str1);
jg_TextField.setText(str1);//显示
}
else if(k1==2)
{
if (k4==1)
{
str2="";
k5=1; //还原开关k5状态
}
str2=str2+ss2;
//k2=2;
k4=k4+1;
///////////////测试////////////////
jg_TextField.setText(str2);
}
}
k5=k5+1;
}
}
//注册 监听器
JianTing_dy jt_dy=new JianTing_dy();
JianTing jt= new JianTing();//临听数字键
JianTing_fh jt_fh= new JianTing_fh();//临 听符 号键
JianTing_clear jt_c=new JianTing_clear(); //清除键
JianTing_xiaos jt_xs=new JianTing_xiaos();// 小数点 键
button7.addActionListener(jt);
button8.addActionListener(jt);
button9.addActionListener(jt);
button_chu.addActionListener(jt_fh);
button4.addActionListener(jt);
button5.addActionListener(jt);
button6.addActionListener(jt);
button_cheng.addActionListener(jt_fh);
button1.addActionListener(jt);
button2.addActionListener(jt);
button3.addActionListener(jt);
button_jian.addActionListener(jt_fh);
button0.addActionListener(jt);
button_Dian.addActionListener(jt_xs);
button_dy.addActionListener(jt_dy);
button_jia.addActionListener(jt_fh);
clear_Button.addActionListener(jt_c);
//关闭事件处理程序
frame.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
});
}
//---------------计 算------------------
public void yuns()
{
double a2,b2;//运算数1,2
String c=fh;// 运算符
double jg2=0 ;//结果
if (c.equals(""))
{
//System.out.println("请输入运算符");
jg_TextField.setText("请输入运算符");
}
else
{
System.out.println("str1:"+str1);//调试时 使 用
System.out.println("str2:"+str2);//调试时 使 用
System.out.println("运算符:"+fh);//调试时 使 用
if (str1.equals(".")) //字符串 "." 转换成double型数据时 会出错 所以手工转
str1="0.0";
if (str2.equals("."))
str2="0.0";
a2=Double.valueOf(str1).doubleValue();
b2=Double.valueOf(str2).doubleValue();
System.out.println("double型的a2:"+a2); //调试时 使 用
System.out.println("double型的b2:"+b2); //调试时 使 用
if (c.equals("+"))
{
jg2=a2+b2;
}
if (c.equals("-"))
{
jg2=a2-b2;
}
if (c.equals("*"))
{
jg2=a2*b2;
}
if (c.equals("/"))
{
if(b2==0)
{
jg2=0;//0000000000000 by 0 cu!
}
else
{
jg2=a2/b2;
}
}
System.out.println("double型a2"+fh+"b2结果:"+jg2);
System.out.println();
jg=((new Double(jg2)).toString());
jg_TextField.setText(jg);
}
}
}
展开全部
import java.awt.*; //引入AWT包
import java.awt.event.*; //引入awt.event包
import javax.swing.*; //引入javax.swing包
public class JSQ extends JFrame implements ActionListener //事件监听器为接口
{
private String name[] =
{"0","1", "2","+","3","4","5","-","6","7","8","*","9",".","=","/"}; //创建按钮数组
private String extend[] =
{"x^2","ln","back","sin","cos","tan","sqrt","关闭","清空"}; String s="";
int flag=0;
double x;
final double pi = 3.14159265358979323846;
private JButton button[] = new JButton[name.length]; //创建按钮数组
private JButton button1[] = new JButton[extend.length]; //创建功能键按钮数组
JLabel dis_show = new JLabel("结果:");
JTextField w = new JTextField(12); //文本长度为12
public JSQ2() //构造函数
{
super("计算机");
setSize(200,290);
Container c = getContentPane();
c.setLayout(new GridLayout(2,1,0,0));
JPanel result = new JPanel();
result.add(dis_show);
result.add(w);
for(int i= 0;i<extend.length;i++) //循环
{
button1[i] = new JButton(extend[i]);
result.add(button1[i]);
}
JPanel border = new JPanel();
for(int i= 0;i<name.length;i++)
{
button[i] = new JButton(name[i]);
border.add(button[i]);
}
c.add(result);
c.add(border);
for(int i= 0;i<name.length;i++)
{
button[i].addActionListener(this);
}
for(int i= 0;i<extend.length;i++)
{
button1[i].addActionListener(this);
}
show();
}
public void actionPerformed(ActionEvent e)
{
if (e.getSource()==button[3])
{
x=Double.parseDouble(s);
flag=1;
w.setText("");
s="";
}
else if (e.getSource()==button[7])
{
x=Double.parseDouble(s);
flag=2;
w.setText("");
s="";
}
else if (e.getSource()==button[11])
{
x=Double.parseDouble(s);
flag=3;
w.setText("");
s="";
}
else if (e.getSource()==button[15])
{
x=Double.parseDouble(s);
flag=4;
w.setText("");
s="";
}
else if (e.getSource()==button[14])
{
switch(flag)
{
case 1:
{
x=x+Double.parseDouble(s);
String s=String.valueOf(x);
w.setText(s);
break;
}
case 2:
{
x=x-Double.parseDouble(s);
String s=String.valueOf(x);
w.setText(s);
break;
}
case 3:
{
x=x*Double.parseDouble(s);
String s=Double.toString(x);
w.setText(s);
break;
}
case 4:
{
if(Double.parseDouble(s)==0)
{
w.setText("除数不能为0");
break;
}
x=x/Double.parseDouble(s);
String s=String.valueOf(x);
w.setText(s);
break;
}
}
}
else if(e.getSource()==button1[2])
{
StringBuffer str = new StringBuffer(w.getText());
int n=str.length();
int m=n-1;
s = String.valueOf(str.delete(m,n));
w.setText(s);
}
else if(e.getSource()==button1[8])
{
w.setText("");
s="";
flag=0;
}
else if(e.getSource()==button1[0])
{
x=Double.parseDouble(s);
x=x*x;
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[1])
{
x=Math.log(Double.parseDouble(s));
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[3])
{
x=Math.sin(Double.parseDouble(s)*pi/180);
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[6])
{
x=Math.sqrt(Double.parseDouble(s));
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[4])
{
x=Math.cos(Double.parseDouble(s)*pi/180);
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[5])
{
x=Math.tan(Double.parseDouble(s)*pi/180);
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[7])
{
System.exit(0);
}
else
{
s=s+e.getActionCommand();
w.setText(s);
}
}
public static void main(String[] args)
{
JSQ2 bun = new JSQ();
bun.addWindowListener(new WindowAdapter()
{
public void windowListener(WindowEvent e)
{
System.exit(0);
}
});
}
}
太多啦,懒得解释啦!总的来说就是先创建数组按钮,然后放入面板,面板再加入FRAME,然后实现监听器的方法(按钮功能)!其中要用到布局管理器,具体查看API!
import java.awt.event.*; //引入awt.event包
import javax.swing.*; //引入javax.swing包
public class JSQ extends JFrame implements ActionListener //事件监听器为接口
{
private String name[] =
{"0","1", "2","+","3","4","5","-","6","7","8","*","9",".","=","/"}; //创建按钮数组
private String extend[] =
{"x^2","ln","back","sin","cos","tan","sqrt","关闭","清空"}; String s="";
int flag=0;
double x;
final double pi = 3.14159265358979323846;
private JButton button[] = new JButton[name.length]; //创建按钮数组
private JButton button1[] = new JButton[extend.length]; //创建功能键按钮数组
JLabel dis_show = new JLabel("结果:");
JTextField w = new JTextField(12); //文本长度为12
public JSQ2() //构造函数
{
super("计算机");
setSize(200,290);
Container c = getContentPane();
c.setLayout(new GridLayout(2,1,0,0));
JPanel result = new JPanel();
result.add(dis_show);
result.add(w);
for(int i= 0;i<extend.length;i++) //循环
{
button1[i] = new JButton(extend[i]);
result.add(button1[i]);
}
JPanel border = new JPanel();
for(int i= 0;i<name.length;i++)
{
button[i] = new JButton(name[i]);
border.add(button[i]);
}
c.add(result);
c.add(border);
for(int i= 0;i<name.length;i++)
{
button[i].addActionListener(this);
}
for(int i= 0;i<extend.length;i++)
{
button1[i].addActionListener(this);
}
show();
}
public void actionPerformed(ActionEvent e)
{
if (e.getSource()==button[3])
{
x=Double.parseDouble(s);
flag=1;
w.setText("");
s="";
}
else if (e.getSource()==button[7])
{
x=Double.parseDouble(s);
flag=2;
w.setText("");
s="";
}
else if (e.getSource()==button[11])
{
x=Double.parseDouble(s);
flag=3;
w.setText("");
s="";
}
else if (e.getSource()==button[15])
{
x=Double.parseDouble(s);
flag=4;
w.setText("");
s="";
}
else if (e.getSource()==button[14])
{
switch(flag)
{
case 1:
{
x=x+Double.parseDouble(s);
String s=String.valueOf(x);
w.setText(s);
break;
}
case 2:
{
x=x-Double.parseDouble(s);
String s=String.valueOf(x);
w.setText(s);
break;
}
case 3:
{
x=x*Double.parseDouble(s);
String s=Double.toString(x);
w.setText(s);
break;
}
case 4:
{
if(Double.parseDouble(s)==0)
{
w.setText("除数不能为0");
break;
}
x=x/Double.parseDouble(s);
String s=String.valueOf(x);
w.setText(s);
break;
}
}
}
else if(e.getSource()==button1[2])
{
StringBuffer str = new StringBuffer(w.getText());
int n=str.length();
int m=n-1;
s = String.valueOf(str.delete(m,n));
w.setText(s);
}
else if(e.getSource()==button1[8])
{
w.setText("");
s="";
flag=0;
}
else if(e.getSource()==button1[0])
{
x=Double.parseDouble(s);
x=x*x;
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[1])
{
x=Math.log(Double.parseDouble(s));
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[3])
{
x=Math.sin(Double.parseDouble(s)*pi/180);
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[6])
{
x=Math.sqrt(Double.parseDouble(s));
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[4])
{
x=Math.cos(Double.parseDouble(s)*pi/180);
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[5])
{
x=Math.tan(Double.parseDouble(s)*pi/180);
String s=String.valueOf(x);
w.setText(s);
}
else if(e.getSource()==button1[7])
{
System.exit(0);
}
else
{
s=s+e.getActionCommand();
w.setText(s);
}
}
public static void main(String[] args)
{
JSQ2 bun = new JSQ();
bun.addWindowListener(new WindowAdapter()
{
public void windowListener(WindowEvent e)
{
System.exit(0);
}
});
}
}
太多啦,懒得解释啦!总的来说就是先创建数组按钮,然后放入面板,面板再加入FRAME,然后实现监听器的方法(按钮功能)!其中要用到布局管理器,具体查看API!
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