大学英语作文沉迷网络200词
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In this era of rapid development of information, the computer is becoming increasingly popular, computer games also will be developed. In recent years, online games like springing up, and quickly occupied the entire game market. But more and more high school students began to indulge in online games So what causes so many high school students addicted to online games? This addicted to online games what harm
1, online games now are designed according to the psychological characteristics of students curious adventure designed scenes thrills, game one off and then a pass, you have to play it cited, in order to "pass off", you have to continue "fighting." Although this is not to rely on the power of tobacco, alcohol, drugs and other substances is large, but in the virtual world of information to stimulate, the player will feel in the real world generally experience less pleasure, with pleasure growing, it will not stop Over time addiction.
2, high school students learning generally feel pressure, have a strong emotional weariness, once suffered setbacks in real life, especially when the problem can not be solved in the study encountered in daily life, will begin to escape, to get rid of "weak" position, Looking for alternatives to meet the sense of accomplishment. Online games just to give them a sense of pleasure as strong. The survey found that most of the girls in the class when the network is not interested in the game, on the contrary, the class of the boys but had very obsessed with online games. In their circles, about online games is their terminology, "jargon", whose high game skills, who play games and more, will be more "respect." Under the influence of this atmosphere, many students will strive to "study" and thus unconsciously addicted to them.
Online games mostly "attack, fighting, competition" as the main ingredient, minors long-term play drag racing, slashing, blasting, shooting and other games, most games tell young people it is intrigues, jungle and intrigue, these easy to make them blur the moral awareness, played down the differences between virtual and real-life game, and mistakenly believe that this harm to others and to reach the goal by the way is reasonable. Currently, because playing video games caused moral anomie, deviant or even criminal behavior problems are on the increase. Addicted to online games, will not only curb the normal development of children left front of the brain, and particularly affect the early and mid intellectual development of children. Long sitting in front of the computer can cause autonomic disorders, imbalance in hormone levels, immune function is reduced, causing a variety of diseases, such as cardiovascular disease, gastrointestinal neurotic disease, tension headaches, anxiety, depression, etc., and may even lead death.
1, online games now are designed according to the psychological characteristics of students curious adventure designed scenes thrills, game one off and then a pass, you have to play it cited, in order to "pass off", you have to continue "fighting." Although this is not to rely on the power of tobacco, alcohol, drugs and other substances is large, but in the virtual world of information to stimulate, the player will feel in the real world generally experience less pleasure, with pleasure growing, it will not stop Over time addiction.
2, high school students learning generally feel pressure, have a strong emotional weariness, once suffered setbacks in real life, especially when the problem can not be solved in the study encountered in daily life, will begin to escape, to get rid of "weak" position, Looking for alternatives to meet the sense of accomplishment. Online games just to give them a sense of pleasure as strong. The survey found that most of the girls in the class when the network is not interested in the game, on the contrary, the class of the boys but had very obsessed with online games. In their circles, about online games is their terminology, "jargon", whose high game skills, who play games and more, will be more "respect." Under the influence of this atmosphere, many students will strive to "study" and thus unconsciously addicted to them.
Online games mostly "attack, fighting, competition" as the main ingredient, minors long-term play drag racing, slashing, blasting, shooting and other games, most games tell young people it is intrigues, jungle and intrigue, these easy to make them blur the moral awareness, played down the differences between virtual and real-life game, and mistakenly believe that this harm to others and to reach the goal by the way is reasonable. Currently, because playing video games caused moral anomie, deviant or even criminal behavior problems are on the increase. Addicted to online games, will not only curb the normal development of children left front of the brain, and particularly affect the early and mid intellectual development of children. Long sitting in front of the computer can cause autonomic disorders, imbalance in hormone levels, immune function is reduced, causing a variety of diseases, such as cardiovascular disease, gastrointestinal neurotic disease, tension headaches, anxiety, depression, etc., and may even lead death.
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