如何用Java编写一个绘制图形的小程序?
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import javax.swing.*;
//不规则图形的绘制
public class IrregularShapeDemo extends JFrame {
GeneralPath gPath= new GeneralPath(); //GeneralPath对象实例
Point aPoint;
//构造函数
public IrregularShapeDemo() {
super("不规则图形的绘制"); //调用父类构造函戚拦纤数
enableEvents(AWTEvent.MOUSE_EVENT_MASK|AWTEvent.MOUSE_MOTION_EVENT_MASK); //允许事件
setSize(300, 200); //设置窗口尺寸
setVisible(true); //设置窗口可视
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //关闭窗口时退出程序
}
public void paint(Graphics g) { //重载窗口组件的paint()方法
Graphics2D g2D = (Graphics2D)g; //获取图形环境
g2D.draw(gPath); //绘制路径
}
public static void main(String[] args) {
new IrregularShapeDemo();
}
protected void processMouseEvent(MouseEvent e) { //鼠标事高仿件处理
if(e.getID() == MouseEvent.MOUSE_PRESSED) {
aPoint = e.getPoint(); //得到当前鼠标点
gPath = new GeneralPath(); //重新实例化GeneralPath对象
gPath.moveTo(aPoint.x,aPoint.y); //设置路径点
}
}
protected void processMouseMotionEvent(MouseEvent e) { //鼠标运动事件处衡余理
if(e.getID() == MouseEvent.MOUSE_DRAGGED) {
aPoint = e.getPoint(); //得到当前鼠标点
gPath.lineTo(aPoint.x, aPoint.y); //设置路径
gPath.moveTo(aPoint.x, aPoint.y);
repaint(); //重绘组件
}
}
}