
怎么在我这个JAVA推箱子的游戏中添加背景音乐
开始就可以播放,就一个音乐//ClassGamePanel//ThemainclassofthegameclassGamePanelextendsJPanelimplem...
开始就可以播放,就一个音乐
//Class GamePanel
//The main class of the game
class GamePanel extends JPanel implements KeyListener
{
private static final long serialVersionUID = 1L;
//private static final int ImageIcon = 0;
private char[][] map; //Map state
private char[][] box;
private int sX,sY; //Map size
private Point player,p; //Point of player
private int Num=0; //Number of boxs
private Point[] boxs; //Points of boxs;
//private Point[] trg; //Points of target
//private Point[] path;
//private int steps;
private Point[] dir;
private int size;
private Image imgfloor;//结构图
private Image imgwall;
private Image imgplayer;
private Image imgbox1;
private Image imgbox2;
private Image imgtrg;
private Image imga;//背景图
private Image imgao;//背景图
//method
public GamePanel(char b[][],int w,int h,int size)throws Exception
{
sX = b.length;
sY = b[0].length;
Num = 0;
map = new char[sX][sY];
box = new char[sX][sY];
player= new Point();
p = new Point();
boxs= new Point[sX*sY];
dir = new Point[4];
dir[0]= new Point(0,-1); //left
dir[1]= new Point(-1,0); //up
dir[2]= new Point(0, 1); //right
dir[3]= new Point(1, 0); //down
File parent = new File("C:/images/");//图片路径
imgfloor = ImageIO.read(new File(parent,"Box_floor.gif"));
imgwall = ImageIO.read(new File(parent,"Box_wall.gif"));
imgplayer= ImageIO.read(new File(parent,"Box_player.png"));
imgtrg = ImageIO.read(new File(parent,"Box_trg.gif"));
imgbox1 = ImageIO.read(new File(parent,"Box_box1.gif"));
imgbox2 = ImageIO.read(new File(parent,"Box_box2.gif"));
imga = ImageIO.read(new File(parent,"1.jpg"));
imgao = ImageIO.read(new File(parent,"2.jpg"));
this.size=size;
//set Map
if(judge()){
JOptionPane.showMessageDialog(null,"恭喜你,你过关了!");
reset();
}
}
public void keyReleased(KeyEvent e){}
public void keyTyped(KeyEvent e){}
} 展开
//Class GamePanel
//The main class of the game
class GamePanel extends JPanel implements KeyListener
{
private static final long serialVersionUID = 1L;
//private static final int ImageIcon = 0;
private char[][] map; //Map state
private char[][] box;
private int sX,sY; //Map size
private Point player,p; //Point of player
private int Num=0; //Number of boxs
private Point[] boxs; //Points of boxs;
//private Point[] trg; //Points of target
//private Point[] path;
//private int steps;
private Point[] dir;
private int size;
private Image imgfloor;//结构图
private Image imgwall;
private Image imgplayer;
private Image imgbox1;
private Image imgbox2;
private Image imgtrg;
private Image imga;//背景图
private Image imgao;//背景图
//method
public GamePanel(char b[][],int w,int h,int size)throws Exception
{
sX = b.length;
sY = b[0].length;
Num = 0;
map = new char[sX][sY];
box = new char[sX][sY];
player= new Point();
p = new Point();
boxs= new Point[sX*sY];
dir = new Point[4];
dir[0]= new Point(0,-1); //left
dir[1]= new Point(-1,0); //up
dir[2]= new Point(0, 1); //right
dir[3]= new Point(1, 0); //down
File parent = new File("C:/images/");//图片路径
imgfloor = ImageIO.read(new File(parent,"Box_floor.gif"));
imgwall = ImageIO.read(new File(parent,"Box_wall.gif"));
imgplayer= ImageIO.read(new File(parent,"Box_player.png"));
imgtrg = ImageIO.read(new File(parent,"Box_trg.gif"));
imgbox1 = ImageIO.read(new File(parent,"Box_box1.gif"));
imgbox2 = ImageIO.read(new File(parent,"Box_box2.gif"));
imga = ImageIO.read(new File(parent,"1.jpg"));
imgao = ImageIO.read(new File(parent,"2.jpg"));
this.size=size;
//set Map
if(judge()){
JOptionPane.showMessageDialog(null,"恭喜你,你过关了!");
reset();
}
}
public void keyReleased(KeyEvent e){}
public void keyTyped(KeyEvent e){}
} 展开
推荐律师服务:
若未解决您的问题,请您详细描述您的问题,通过百度律临进行免费专业咨询