ios 核心动画怎么给初始结束两个点 中间用缓动函数路径
1个回答
展开全部
如何在ios中运用core
animation暂停和继续动画
核心代码如下
//暂停layer上面的动画
-
(void)pauseLayer:(CALayer*)layer
{
CFTimeInterval pausedTime = [layer
convertTime:CACurrentMediaTime() fromLayer:nil];
layer.speed = 0.0;
layer.timeOffset = pausedTime;
}
//继续layer上面的动画
-
(void)resumeLayer:(CALayer*)layer
{
CFTimeInterval pausedTime = [layer
timeOffset];
layer.speed = 1.0;
layer.timeOffset = 0.0;
layer.beginTime = 0.0;
CFTimeInterval timeSincePause = [layer
convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
layer.beginTime = timeSincePause;
}
animation暂停和继续动画
核心代码如下
//暂停layer上面的动画
-
(void)pauseLayer:(CALayer*)layer
{
CFTimeInterval pausedTime = [layer
convertTime:CACurrentMediaTime() fromLayer:nil];
layer.speed = 0.0;
layer.timeOffset = pausedTime;
}
//继续layer上面的动画
-
(void)resumeLayer:(CALayer*)layer
{
CFTimeInterval pausedTime = [layer
timeOffset];
layer.speed = 1.0;
layer.timeOffset = 0.0;
layer.beginTime = 0.0;
CFTimeInterval timeSincePause = [layer
convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
layer.beginTime = timeSincePause;
}
推荐律师服务:
若未解决您的问题,请您详细描述您的问题,通过百度律临进行免费专业咨询