我的世界1.7.10cauldron服务器无法开启
[12:06:28][Serverthread/INFO][MinecraftForge/]:CompletedearlyMinecraftForgeinitializa...
[12:06:28] [Server thread/INFO] [MinecraftForge/]: Completed early MinecraftForge initialization
[12:06:28] [Server thread/INFO] [FML/]: Searching D:\个人重要资料(勿删)\Administrator\桌面\asd\1.7.10\mods for mods
[12:06:29] [Server thread/INFO] [FML/]: Forge Mod Loader has identified 3 mods to load
[12:06:29] [Server thread/INFO] [FML/FML]: Attempting connection with missing mods [mcp, FML, Forge] at CLIENT
[12:06:29] [Server thread/INFO] [FML/FML]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[12:06:29] [Server thread/INFO] [FML/]: Processing ObjectHolder annotations
[12:06:29] [Server thread/INFO] [FML/]: Found 341 ObjectHolder annotations
[12:06:30] [Server thread/INFO] [FML/Forge]: Configured a dormant chunk cache size of 0
[12:06:30] [Server thread/INFO] [FML/]: Applying holder lookups
[12:06:30] [Server thread/INFO] [FML/]: Holder lookups applied
[12:06:30] [Server thread/WARN] [FML/]: Can't revert to frozen GameData state without freezing first.
[12:06:30] [Server thread/INFO] [FML/]: Applying holder lookups
[12:06:30] [Server thread/INFO] [FML/]: Holder lookups applied
[12:06:30] [Server thread/INFO] [FML/]: The state engine was in incorrect state POSTINITIALIZATION and forced into state SERVER_STOPPED. Errors may have been discarded. 展开
[12:06:28] [Server thread/INFO] [FML/]: Searching D:\个人重要资料(勿删)\Administrator\桌面\asd\1.7.10\mods for mods
[12:06:29] [Server thread/INFO] [FML/]: Forge Mod Loader has identified 3 mods to load
[12:06:29] [Server thread/INFO] [FML/FML]: Attempting connection with missing mods [mcp, FML, Forge] at CLIENT
[12:06:29] [Server thread/INFO] [FML/FML]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
[12:06:29] [Server thread/INFO] [FML/]: Processing ObjectHolder annotations
[12:06:29] [Server thread/INFO] [FML/]: Found 341 ObjectHolder annotations
[12:06:30] [Server thread/INFO] [FML/Forge]: Configured a dormant chunk cache size of 0
[12:06:30] [Server thread/INFO] [FML/]: Applying holder lookups
[12:06:30] [Server thread/INFO] [FML/]: Holder lookups applied
[12:06:30] [Server thread/WARN] [FML/]: Can't revert to frozen GameData state without freezing first.
[12:06:30] [Server thread/INFO] [FML/]: Applying holder lookups
[12:06:30] [Server thread/INFO] [FML/]: Holder lookups applied
[12:06:30] [Server thread/INFO] [FML/]: The state engine was in incorrect state POSTINITIALIZATION and forced into state SERVER_STOPPED. Errors may have been discarded. 展开
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