需要调用什么命名空间才可以应用Encoding

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当然是有必要的时候才会传中文的了。

Response.Redirect("texttext.aspx?cID="+Server.UrlEncode("
").ToString());
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.net framework自有类里边没有包含UpdatePassInfo这个方法,如果你做的项目是涉及到重写硬盘,彻底删除某文件的话,那么你说的UpdatePassInfo或许就是下边这段代码里的那个。代码里UpdatePassInfo只是代表某个事件的私有调用。其实和程序本身意图无关,只是通知调用者事件触发而已。
using System;
using System.IO;
using System.Security.Cryptography;

namespace SharpWipe
{
class Wipe
{
/// <summary>
/// Deletes a file in a secure way by overwriting it with
/// random garbage data n times.
/// </summary>
/// <param name="filename">Full path of the file to be deleted</param>
/// <param name="timesToWrite">Specifies the number of times the file should be overwritten</param>
public void WipeFile(string filename, int timesToWrite)
{
try
{
if (File.Exists(filename))
{
// Set the files attributes to normal in case it's read-only.
File.SetAttributes(filename, FileAttributes.Normal);

// Calculate the total number of sectors in the file.
double sectors = Math.Ceiling(new FileInfo(filename).Length/512.0);

// Create a dummy-buffer the size of a sector.
byte[] dummyBuffer = new byte[512];

// Create a cryptographic Random Number Generator.
// This is what I use to create the garbage data.
RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider();

// Open a FileStream to the file.
FileStream inputStream = new FileStream(filename, FileMode.Open);
for (int currentPass = 0; currentPass < timesToWrite; currentPass++)
{
UpdatePassInfo(currentPass + 1, timesToWrite);

// Go to the beginning of the stream
inputStream.Position = 0;

// Loop all sectors
for (int sectorsWritten = 0; sectorsWritten < sectors; sectorsWritten++)
{
UpdateSectorInfo(sectorsWritten + 1, (int) sectors);

// Fill the dummy-buffer with random data
rng.GetBytes(dummyBuffer);
// Write it to the stream
inputStream.Write(dummyBuffer, 0, dummyBuffer.Length);
}
}
// Truncate the file to 0 bytes.
// This will hide the original file-length if you try to recover the file.
inputStream.SetLength(0);
// Close the stream.
inputStream.Close();

// As an extra precaution I change the dates of the file so the
// original dates are hidden if you try to recover the file.
DateTime dt = new DateTime(2037, 1, 1, 0, 0, 0);
File.SetCreationTime(filename, dt);
File.SetLastAccessTime(filename, dt);
File.SetLastWriteTime(filename, dt);

File.SetCreationTimeUtc(filename, dt);
File.SetLastAccessTimeUtc(filename, dt);
File.SetLastWriteTimeUtc(filename, dt);

// Finally, delete the file
File.Delete(filename);

WipeDone();
}
}
catch(Exception e)
{
WipeError(e);
}
}

# region Events
public event PassInfoEventHandler PassInfoEvent;
private void UpdatePassInfo(int currentPass, int totalPasses)
{
PassInfoEvent(new PassInfoEventArgs(currentPass, totalPasses));
}

public event SectorInfoEventHandler SectorInfoEvent;
private void UpdateSectorInfo(int currentSector, int totalSectors)
{
SectorInfoEvent(new SectorInfoEventArgs(currentSector, totalSectors));
}

public event WipeDoneEventHandler WipeDoneEvent;
private void WipeDone()
{
WipeDoneEvent(new WipeDoneEventArgs());
}

public event WipeErrorEventHandler WipeErrorEvent;
private void WipeError(Exception e)
{
WipeErrorEvent(new WipeErrorEventArgs(e));
}
# endregion
}

# region Events
# region PassInfo
public delegate void PassInfoEventHandler(PassInfoEventArgs e);
public class PassInfoEventArgs : EventArgs
{
private readonly int cPass;
private readonly int tPass;

public PassInfoEventArgs(int currentPass, int totalPasses)
{
cPass = currentPass;
tPass = totalPasses;
}

/// <summary> Get the current pass </summary>
public int CurrentPass { get { return cPass; } }
/// <summary> Get the total number of passes to be run </summary>
public int TotalPasses { get { return tPass; } }
}
# endregion

# region SectorInfo
public delegate void SectorInfoEventHandler(SectorInfoEventArgs e);
public class SectorInfoEventArgs : EventArgs
{
private readonly int cSector;
private readonly int tSectors;

public SectorInfoEventArgs(int currentSector, int totalSectors)
{
cSector = currentSector;
tSectors = totalSectors;
}

/// <summary> Get the current sector </summary>
public int CurrentSector { get { return cSector; } }
/// <summary> Get the total number of sectors to be run </summary>
public int TotalSectors { get { return tSectors; } }
}
# endregion

# region WipeDone
public delegate void WipeDoneEventHandler(WipeDoneEventArgs e);
public class WipeDoneEventArgs : EventArgs
{
}
# endregion

# region WipeError
public delegate void WipeErrorEventHandler(WipeErrorEventArgs e);
public class WipeErrorEventArgs : EventArgs
{
private readonly Exception e;

public WipeErrorEventArgs(Exception error)
{
e = error;
}

public Exception WipeError{get{ return e;}}
}
# endregion
# endregion
}
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