《群星》属性加成怎么修改 属性加成修改方法
展开全部
在/common/edicts/00_edicts.txt最后(请先备份文件)增加以下内容(0.25即25%,可随意替换,负号不要动):
country_edict = {
name = "Manifest Destiny"
modifier = {
tile_resource_food_mult = 0.25
tile_resource_minerals_mult = 0.25
tile_resource_energy_mult = 0.25
tile_resource_physics_research_mult = 0.25
tile_resource_society_research_mult = 0.25
tile_resource_engineering_research_mult = 0.25
navy_size_mult = 0.25
ship_upkeep_mult = -0.25
ship_fire_rate_mult = 0.25
army_upkeep_mult = -0.25
army_damage_mult = 0.25
army_health = 0.25
garrison_health = 0.25
pop_happiness = 1.0
pop_ethic_shift = -0.25
leader_age = 100
pop_environment_tolerance = 0.25
pop_migration_time = -0.25
pop_resettlement_cost_mult = -0.25
pop_growth_req_mult = -0.25
species_leader_exp_gain = 0.25
leader_skill_levels = 2
}
influence_cost = 0
potential = {
is_ai = no
}
allow = {
}
ai_weight = {
weight = 0
}
}
country_edict = {
name = "Manifest Destiny"
modifier = {
tile_resource_food_mult = 0.25
tile_resource_minerals_mult = 0.25
tile_resource_energy_mult = 0.25
tile_resource_physics_research_mult = 0.25
tile_resource_society_research_mult = 0.25
tile_resource_engineering_research_mult = 0.25
navy_size_mult = 0.25
ship_upkeep_mult = -0.25
ship_fire_rate_mult = 0.25
army_upkeep_mult = -0.25
army_damage_mult = 0.25
army_health = 0.25
garrison_health = 0.25
pop_happiness = 1.0
pop_ethic_shift = -0.25
leader_age = 100
pop_environment_tolerance = 0.25
pop_migration_time = -0.25
pop_resettlement_cost_mult = -0.25
pop_growth_req_mult = -0.25
species_leader_exp_gain = 0.25
leader_skill_levels = 2
}
influence_cost = 0
potential = {
is_ai = no
}
allow = {
}
ai_weight = {
weight = 0
}
}
已赞过
已踩过<
评论
收起
你对这个回答的评价是?
推荐律师服务:
若未解决您的问题,请您详细描述您的问题,通过百度律临进行免费专业咨询