Flash的as2.0代码如何转换成as3.0 5
varappleMC=this.createEmptyMovieClip("appleMC",this.getNextHighestDepth());varlanziMC...
var appleMC = this.createEmptyMovieClip("appleMC", this.getNextHighestDepth());
var lanziMC = this.attachMovie("lanzi", "lanziMC", this.getNextHighestDepth());
lanziMC._x = Stage.width / 2;
lanziMC._y = 350;
lanziMC.onEnterFrame = function()
{
if (Key.isDown(Key.LEFT))
this._x -= 5;
if (Key.isDown(Key.RIGHT))
this._x += 5;
};
setInterval(apple,1000);
function apple()
{
var depth = appleMC.getNextHighestDepth();
var apple = appleMC.attachMovie(" apple", " apple" + depth, depth);
apple._x = random(Stage.width);apple._y = -10;
apple.onEnterFrame = function()
{this._y += 5;//
if (lanziMC.hitTest(this._x, this._y, true))
this.removeMovieClip();
if (this._y > 360)
{
delete this.onEnterFrame;
this.play();
} }; }求大神帮我转换成3.0的代码 展开
var lanziMC = this.attachMovie("lanzi", "lanziMC", this.getNextHighestDepth());
lanziMC._x = Stage.width / 2;
lanziMC._y = 350;
lanziMC.onEnterFrame = function()
{
if (Key.isDown(Key.LEFT))
this._x -= 5;
if (Key.isDown(Key.RIGHT))
this._x += 5;
};
setInterval(apple,1000);
function apple()
{
var depth = appleMC.getNextHighestDepth();
var apple = appleMC.attachMovie(" apple", " apple" + depth, depth);
apple._x = random(Stage.width);apple._y = -10;
apple.onEnterFrame = function()
{this._y += 5;//
if (lanziMC.hitTest(this._x, this._y, true))
this.removeMovieClip();
if (this._y > 360)
{
delete this.onEnterFrame;
this.play();
} }; }求大神帮我转换成3.0的代码 展开
1个回答
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