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What is a Computer?

A computer is a programmable machine. The two principal characteristics of a computer are: it responds to a specific set of instructions in a well-defined manner and it can execute a prerecorded list of instructions (a program).
Modern Computers Defined
Modern computers are electronic and digital. The actual machinery -- wires, transistors, and circuits -- is called hardware; the instructions and data are called software.
All general-purpose computers require the following hardware components:
memory: enables a computer to store, at least temporarily, data and programs.
mass storage device: allows a computer to permanently retain large amounts of data. Common mass storage devices include disk drives and tape drives.
input device: usually a keyboard and mouse, the input device is the conduit through which data and instructions enter a computer.
output device: a display screen, printer, or other device that lets you see what the computer has accomplished.
central processing unit (CPU): the heart of the computer, this is the component that actually executes instructions.
In addition to these components, many others make it possible for the basic components to work together efficiently. For example, every computer requires a bus that transmits data from one part of the computer to another.
Computer Classification, By Size and Power
Computers can be generally classified by size and power as follows, though there is considerable overlap:
personal computer: a small, single-user computer based on a microprocessor. In addition to the microprocessor, a personal computer has a keyboard for entering data, a monitor for displaying information, and a storage device for saving data.
workstation: a powerful, single-user computer. A workstation is like a personal computer, but it has a more powerful microprocessor and a higher-quality monitor.
minicomputer: a multi-user computer capable of supporting from 10 to hundreds of users simultaneously.
mainframe: a powerful multi-user computer capable of supporting many hundreds or thousands of users simultaneously.
supercomputer: an extremely fast computer that can perform hundreds of millions of instructions per second.

Computer Related Questions
1. What is computer history?
2. What is computer hardware?
3. What is computer software?
4. What is computer science?
5. What is computer interface?

1. What is computer history?
The history of computer development is often referred to in reference to the different generations of computing devices. Each of the five generations of computers is characterized by a major technological development that fundamentally changed the way computers operate.
The history of computer development is often referred to in reference to the different generations of computing devices. Each of the five generations of computers is characterized by a major technological development that fundamentally changed the way computers operate, resulting in increasingly smaller, cheaper, more powerful and more efficient and reliable computing devices.
In this Webopedia reference article you'll learn about each of the five generations of computers and the technology developments that have led to the current devices that we use today. Our journey starts in 1940 with vacuum tube circuitry and goes to the present day -- and beyond -- with artificial intelligence.
Related Webopedia Definitions: computer, magnetic drums, binary, integrated circuit, semiconductor, nanotechnology
First Generation (1940-1956) Vacuum Tubes
The first computers used vacuum tubes for circuitry and magnetic drums for memory, and were often enormous, taking up entire rooms. They were very expensive to operate and in addition to using a great deal of electricity, generated a lot of heat, which was often the cause of malfunctions.
First generation computers relied on machine language, the lowest-level programming language understood by computers, to perform operations, and they could only solve one problem at a time. Input was based on punched cards and paper tape, and output was displayed on printouts.
The UNIVAC and ENIAC computers are examples of first-generation computing devices. The UNIVAC was the first commercial computer delivered to a business client, the U.S. Census Bureau in 1951.
A UNIVAC computer at the Census Bureau
A UNIVAC computer at the Census Bureau.
Image Source: United States Census Bureau
Second Generation (1956-1963) Transistors
Transistors replaced vacuum tubes and ushered in the second generation of computers. The transistor was invented in 1947 but did not see widespread use in computers until the late 1950s. The transistor was far superior to the vacuum tube, allowing computers to become smaller, faster, cheaper, more energy-efficient and more reliable than their first-generation predecessors. Though the transistor still generated a great deal of heat that subjected the computer to damage, it was a vast improvement over the vacuum tube. Second-generation computers still relied on punched cards for input and printouts for output.
Second-generation computers moved from cryptic binary machine language to symbolic, or assembly, languages, which allowed programmers to specify instructions in words. High-level programming languages were also being developed at this time, such as early versions of COBOL and FORTRAN. These were also the first computers that stored their instructions in their memory, which moved from a magnetic drum to magnetic core technology.
The first computers of this generation were developed for the atomic energy industry.
Third Generation (1964-1971) Integrated Circuits
The development of the integrated circuit was the hallmark of the third generation of computers. Transistors were miniaturized and placed on silicon chips, called semiconductors, which drastically increased the speed and efficiency of computers.
Instead of punched cards and printouts, users interacted with third generation computers through keyboards and monitors and interfaced with an operating system, which allowed the device to run many different applications at one time with a central program that monitored the memory. Computers for the first time became accessible to a mass audience because they were smaller and cheaper than their predecessors.
Fourth Generation (1971-Present) Microprocessors
The microprocessor brought the fourth generation of computers, as thousands of integrated circuits were built onto a single silicon chip. What in the first generation filled an entire room could now fit in the palm of the hand. The Intel 4004 chip, developed in 1971, located all the components of the computer—from the central processing unit and memory to input/output controls—on a single chip.
In 1981 IBM introduced its first computer for the home user, and in 1984 Apple introduced the Macintosh. Microprocessors also moved out of the realm of desktop computers and into many areas of life as more and more everyday products began to use microprocessors.
As these small computers became more powerful, they could be linked together to form networks, which eventually led to the development of the Internet. Fourth generation computers also saw the development of GUIs, the mouse and handheld devices.
Fifth Generation (Present and Beyond) Artificial Intelligence
Fifth generation computing devices, based on artificial intelligence, are still in development, though there are some applications, such as voice recognition, that are being used today. The use of parallel processing and superconductors is helping to make artificial intelligence a reality. Quantum computation and molecular and nanotechnology will radically change the face of computers in years to come. The goal of fifth-generation computing is to develop devices that respond to natural language input and are capable of learning and self-organization.

2. What is computer hardware?
Hardware refers to objects that you can actually touch, like disks, disk drives, display screens, keyboards, printers, boards, and chips. In contrast, software is untouchable. Software exists as ideas, concepts, and symbols, but it has no substance.
Books provide a useful analogy. The pages and the ink are the hardware, while the words, sentences, paragraphs, and the overall meaning are the software. A computer without software is like a book full of blank pages -- you need software to make the computer useful just as you need words to make a book meaningful.

3. What is computer software?
Software means computer instructions or data. Anything that can be stored electronically is software, in contrast to storage devices and display devices which are called hardware.
The terms software and hardware are used as both nouns and adjectives. For example, you can say: "The problem lies in the software," meaning that there is a problem with the program or data, not with the computer itself. You can also say: "It's a software problem."
The distinction between software and hardware is sometimes confusing because they are so integrally linked. Clearly, when you purchase a program, you are buying software. But to buy the software, you need to buy the disk (hardware) on which the software is recorded.
Categories of Software
Software is often divided into two categories. Systems software includes the operating system and all the utilities that enable the computer to function. Applications software includes programs that do real work for users. For example, word processors, spreadsheets, and database management systems fall under the category of applications software.

4. What is computer science?
Computer science is the study of computers, including both hardware and software design. Computer science is composed of many broad disciplines, including artificial intelligence and software engineering. Most universities now offer bachelor, master, and doctorate degrees in computer science.

5. What is computer interface?
Interface is a boundary across which two independent systems meet and act on or communicate with each other. In computer technology, there are several types of interfaces.
user interface - the keyboard, mouse, menus of a computer system. The user interface allows the user to communicate with the operating system. Also see GUI.
software interface - the languages and codes that the applications use to communicate with each other and with the hardware.
hardware interface - the wires, plugs and sockets that hardware devices use to communicate with each other.
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