如何把CMSampleBufferRef 转化为 NSData或者UIimage

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就烦条0o
2016-10-22 · 知道合伙人软件行家
就烦条0o
知道合伙人软件行家
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从事多年系统运维,喜欢编写各种小程序和脚本。

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解决方法:
#pragma mark Convert SampleBuffer to UIImage
// Works only if pixel format is kCVPixelFormatType_420YpCbCr8BiPlanarFullRange
- (UIImage *)convertSampleBufferToUIImageSampleBuffer:(CMSampleBufferRef)sampleBuffer{

// Get a CMSampleBuffer's Core Video image buffer for the media data
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
// Lock the base address of the pixel buffer
CVPixelBufferLockBaseAddress(imageBuffer, 0);

// Get the number of bytes per row for the plane pixel buffer
void *baseAddress = CVPixelBufferGetBaseAddressOfPlane(imageBuffer, 0);

// Get the number of bytes per row for the plane pixel buffer
size_t bytesPerRow = CVPixelBufferGetBytesPerRowOfPlane(imageBuffer,0);
// Get the pixel buffer width and height
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);

// Create a device-dependent gray color space
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray();

// Create a bitmap graphics context with the sample buffer data
CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8,
bytesPerRow, colorSpace, kCGImageAlphaNone);
// Create a Quartz image from the pixel data in the bitmap graphics context
CGImageRef quartzImage = CGBitmapContextCreateImage(context);
// Unlock the pixel buffer
CVPixelBufferUnlockBaseAddress(imageBuffer,0);

// Free up the context and color space
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);

// Create an image object from the Quartz image
UIImage *image = [UIImage imageWithCGImage:quartzImage];

// Release the Quartz image
CGImageRelease(quartzImage);

return (image);

}
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