3dmax中英文快捷键,3dmax中英文快捷键大全是多少?
1.菜单快捷键:
File_NewScene(新场景)Ctrl+N
File_0penFile(打开文件)Ctrl+O
File_SaveFile(保存文件)Ctrl+S
Edit_UndoScene0peration(撤销场景操作)Ctrl+Z
Edit_RedoScene0peration(重做场景操作)Ctrl+Y
Edit_Hold(存放)A1t+Ctrl+H
Edit_Fetch(取回)A1t+Ctrl+F
Edit_Delete0bjects(删除对象)Delete
Edit_Clone(克隆)Ctrl+V
Edit_SelectA1l(全选)Ctrl+A
Edit_SelectNone(不选)Ctrl+D
Edit_SelectInvert(反选)Ctrl+I
Edit_SelectbyName(按名称选取)H
Tool_TransformType―In(变换输入)F12
Tool_A1ign(对齐)Alt+A
Tool_SpacingTool(间隔工具)Shift+I
Tool_NormalAlign(法线对齐)Alt+N
Tool_PlaceHighlight(放置高光)Ctrl+H
Tool_IsolateSelection(孤立选择)Alt+Q
Views-UndoViewChange(撤销视图更改)Shift+Z
Views_RedoViewChange(重做视图更改)Shift+Y
Views_V1ewportBackground(视口背景)Alt+B
Views_UpdateBackgroundImage(更新背景图像)Alt+Shift+Ctrl+B
Views_MatchCameraToView(摄影机与视图匹配)Ctrl+C
Views_RedrawAllViews(重绘所有视图)`
Views_AdaptiveDegradationToggle(自适应降级开关)O
Views_ExpertModeToggle(专家模式开关)Ctrl+X
GraphEditors_ParticleView(粒子视图)6
Rendering_RenderScene(渲染场景)F10
Rendering_Environment(环境)8
Rendering_RendertoTexture(渲染纹理)0(零)
Rendering_MaterialEditor(材质编辑器)M
Customize_Show/HideMainToolbar(显示或隐藏主工具栏)Alt+6
Customize_LockUserInterface(锁定用户界面)Alt+0(零)
MAXScript_MAXScriptListener(MAXScript监听器)Fll
FileMenu(文件菜单)Alt+F
EditMenu(编辑菜单)Alt+E
ToolsMenu(工具菜单)Alt+T
GroupMenu(群组菜单)Alt+G
ViewsMenu(视图菜单)Alt+V
CreateMenu(创建菜单)Alt+C
ModifiersMenu(编辑修改器菜单)Alt+O
CharacterMenu(角色菜单)Alt+H
AnimationMenu(动画菜单)Alt+A
GraphEditorsMenu(图形编辑器菜单)Alt+D
RenderingMenu(渲染菜单)Alt+R
CustomizeMenu(自定义菜单)Alt+U
MAXScriptMenu(MAXScript菜单)Alt+M
HelpMenu(帮助菜单)Alt+H
2.主工具栏和浮动工具栏快捷键:
Undo(撤销)Ctrl+Z
Redo(重做)Ctrl+Y
Select0bject(选定对象)Q
SelectbyName(按名称选择)H
Rectangle(矩形),Circle(圆形),Fence(篱笆),LassoSelectionCycle(套索)选择循环Ctrl+F或Q
SelectandMove(选定并移动)W
SelectandRotate(选定并旋转)E
SelectandScale(选定并按比例变换)R
ScaleCycle(按比例变换循环)R或Ctrl+E
SnapToggle(捕捉开关)S
AngleSnapToggle(角度捕捉开关)A
SnapPercent(捕捉百分比)Shift+Ctrl+P
Align(对齐)Alt+A
NormalAlign(法线对齐)Alt+N
PlaceHighlight(放置高光)Ctrl+H
MaterialEditor(材质编辑器)M
RenderScene(渲染场景)F10
QuickRender(迅速渲染)Shift+Q
RestricttoX(约束到X)F5
RestricttoY(约束到Y)F6
RestricttoZ(约束到Z)F7
RestrictPlaneCycle(约束平面循环)F8
3.关键点和时间控制项快捷键:
SelectionLockToggle(选择集锁定开关)空格
AutoKeyMode(自动关键点模式)N
SetKeyMode(设置关键点模式)‘
SetKeys(设置关键点)K
Play/StopAnimation(播放或停止动画)/
BackupTimeOneUnit(回退一个时间单位),】
ForwardTimeOneUnit(前进一个时间单位).
GotoStartFrame(转到起始帧)Home
GotoEndFrame(转到结束帧)End
4.视口导航控制项快捷键:
ZoomMode(缩放模式)A1t+Z
ZoomExtents(缩放扩展)Alt+Ctrl+Z
ZoomExtentsAll(缩放扩展所有元素)Shift+Ctrl+Z
ZoomExtentsSelectedAll(缩放扩展所有选定元素)Z】
5.视口快捷键:
Front View(正视图)F
Top View(俯视图)T
Bottom View(仰视图)B
Left View(左视图)L
Perspective View(透视图)P
Isometric User View(等轴用户视图)U
Camera View(摄影机视图)C
Light View(灯光视图)Shift+4($)
Disable Viewport(禁用视口)D
Viewport Pop-up Menu(视口弹出菜单)V
DynamicResizing(动态重定大小)拖曳视口边界
TransformG1zmoToggle(变换线框开关)X
TransformGizmoSizeDown(变换线框变小)-
TransformGizmoSizeUp(变换线框变大)=
ShadeSelectedSubobjectFaces(给选定次对象面加阴影)F2
Wireframe/Smooth+HighlightsToggle(线框或平滑+高光开关)F3
ViewEdgedFaces(查看边界面)F4
PolygonCounter(多边形计数器)7
SoundToggle(声音开关)\
ShowSafeframes(显示安全框)Shift+F
DefaultLighting(默认光照)Ctrl+L
See-ThroughDisplay(穿透显示)Alt+X
RedrawAllViews(重绘所有视图)`
OffsetSnap(偏移捕捉)A1t+Ctrl+空格
Show/HideCameras(显示或隐藏摄影机)Shift+C
Show/HideGeometry(显示或隐藏几何体)Shift+G
Show/HideGrids(显示或隐藏栅格)G
Show/HideHelpers(显示或隐藏辅助对象)Shift+H
Show/HideLights(显示或隐藏灯光)Shift+L
Show/HideParticleSystems(显示或隐藏粒子系统)Shift+P
Show/HideShapes(显示或隐藏形状)Shift+S
Show/HideSpaceWarps(显示或隐藏空间扭曲)Shift+