可以用psp模拟器玩的PSP游戏

列个清单顺便把模拟器也列出来... 列个清单 顺便把模拟器也列出来 展开
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darkdoragon
2011-01-19 · TA获得超过2.3万个赞
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其实贴吧就有:psp模拟器的精品贴里面

http://tieba.baidu.com/f/good?kw=psp%C4%A3%C4%E2%C6%F7

大多数都是用模拟器jpcsp的运行测试,不过看截图基本上都只有10帧左右吧……如果你机器性能比较牛的话,开跳帧配合变速齿轮的话,某些游戏应该会有不错的效果。只不过很多时候,字体显示什么的会有大问题……
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摆渡江中
2011-01-18 · TA获得超过466个赞
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不可以 可以直接的告诉你
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印佐贵C
2011-01-18 · TA获得超过1.1万个赞
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1L+1
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匿名用户
2011-01-20
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These builds are provided by Orphis and are totally free of charge.
New versions on the SVN are checked every 10 minutes and the builds take a few minutes to complete, please be patient if the newest build doesn't appear here.
If multiple commits are done at the same time, you'll only get the latest one.

Code is hosted on Google Code.
See Jpcsp website for more information.

Revision Author Date Windows 32bit Windows 64bit Linux 32bit Linux 64bit Mac OSX Commit log
r1959 gid15@web.de 2011-01-18 19:51:45 Download Download Download Download Download Improvement of automatic detection of audio files for the external audio decoder: support for games reading audio files from a large archive file.
r1956 gid15@web.de 2011-01-18 18:01:26 Download Download Download Download Download Default setting for methodMaxInstructions is 3000.
r1954 gid15@web.de 2011-01-18 16:58:19 Download Download Download Download Download Fixed default sample rate from 48000Hz to 44100Hz (provided by Itaru)
r1952 gid15@web.de 2011-01-16 17:23:29 Download Download Download Download Download Fixed java.lang.VerifyError when setting methodMaxInstructions = 50.
r1951 gid15@web.de 2011-01-15 22:32:07 Download Download Download Download Download Fixed incomplete memset Native Code sequence
r1950 gid15@web.de 2011-01-15 20:55:31 Download Download Download Download Download Improved compiler to allow split of code blocks into smaller java methods (need more testing).
r1948 hykem.the.demon 2011-01-03 21:36:57 Download Download Download Download Download Improved internal debug font:
- Exported debug font into one common file to cut code lenght;
- Provided a custom format wrapper for native fonts (.jpft);
- Added greek and hiragana unicode designs to debug.jpft.
Fixed a typo in SceFontInfo (spotted by i30817).
r1947 i30817 2011-01-01 17:23:38 Download Download Download Download Download BigIntegers are immutable so this operation was not doing anything before.
r1946 hykem.the.demon 2010-12-30 21:02:24 Download Download Download Download Download Improved error nomenclature for SceKernelErrors and all affected files.
Added draft for sceNetAdhocMatching.
Improved, cleaned up, fixed and partially implemented flash0 fonts' handling.
r1945 gid15@web.de 2010-12-29 21:08:06 Download Download Download Download Download Improved sceKernelWaitThreadEnd to return the exit status of the stopped thread.
r1944 gid15@web.de 2010-12-29 17:59:01 Download Download Download Download Download Avoid OutOfMemoryError while decoding external audio (reported by railmacher)
r1943 gid15@web.de 2010-12-29 17:28:54 Download Download Download Download Download Another memcpy sequence using lv.q, provided by Darth
r1942 gid15@web.de 2010-12-29 08:51:41 Download Download Download Download Download Added java version to log file. Might help for problem analysis.
r1941 gid15@web.de 2010-12-29 08:40:24 Download Download Download Download Download More robustness in Compiler to avoid NullPointerException (probably due to branches to delay slot instructions being not correctly compiled).
r1940 gid15@web.de 2010-12-28 15:52:31 Download Download Download Download Download Media Engine: added support to decode mono Atrac files (the PSP API is always returning stereo data).
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