聊天视频软件源代码

谁能提供一个聊天视频软件及用JAVA语言编的原代码事例?谢谢啊... 谁能提供一个聊天视频软件及用JAVA语言编的原代码事例?
谢谢啊
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iamzjy_007
2007-05-18 · 超过19用户采纳过TA的回答
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java语言的简单聊天源代码:
Client.java:

import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class Client extends JFrame {
private JTextField enterField;
private JTextArea displayArea;
private ObjectOutputStream output;
private ObjectInputStream input;
private String message = "";
private String chatServer;
private Socket client;

// initialize chatServer and set up GUI
public Client( String host )
{
super( "Client" );

// set server to which this client connects
chatServer = host;

Container container = getContentPane();

// create enterField and register listener
enterField = new JTextField();
enterField.setEnabled( false );

enterField.addActionListener(

new ActionListener() {

// send message to server
public void actionPerformed( ActionEvent event )
{
sendData( event.getActionCommand() );

}

} // end anonymous inner class

); // end call to addActionListener

container.add( enterField, BorderLayout.NORTH );

// create displayArea
displayArea = new JTextArea();
container.add( new JScrollPane( displayArea ),
BorderLayout.CENTER );

setSize( 300, 150 );
setVisible( true );
}

// connect to server and process messages from server
public void runClient()
{
// connect to server, get streams, process connection
try {

// Step 1: Create a Socket to make connection
connectToServer();

// Step 2: Get the input and output streams
getStreams();

// Step 3: Process connection
processConnection();

// Step 4: Close connection
closeConnection();
}

// server closed connection
catch ( EOFException eofException ) {
System.out.println( "Server terminated connection" );
}

// process problems communicating with server
catch ( IOException ioException ) {
ioException.printStackTrace();
}
}

// get streams to send and receive data
private void getStreams() throws IOException
{
// set up output stream for objects
output = new ObjectOutputStream(
client.getOutputStream() );

// flush output buffer to send header information
output.flush();

// set up input stream for objects
input = new ObjectInputStream(
client.getInputStream() );

displayArea.append( "\nGot I/O streams\n" );
}

// connect to server
private void connectToServer() throws IOException
{
displayArea.setText( "Attempting connection\n" );

// create Socket to make connection to server
client = new Socket(
InetAddress.getByName( chatServer ), 5000 );

// display connection information
displayArea.append( "Connected to: " +
client.getInetAddress().getHostName() );
}

// process connection with server
private void processConnection() throws IOException
{
// enable enterField so client user can send messages
enterField.setEnabled( true );

// process messages sent from server
do {

// read message and display it
try {
message = ( String ) input.readObject();
displayArea.append( "\n" + message );
displayArea.setCaretPosition(
displayArea.getText().length() );
}

// catch problems reading from server
catch ( ClassNotFoundException classNotFoundException ) {
displayArea.append( "\nUnknown object type received" );
}

} while ( !message.equals( "SERVER>>> TERMINATE" ) );

} // end method process connection

// close streams and socket
private void closeConnection() throws IOException
{
displayArea.append( "\nClosing connection" );
output.close();
input.close();
client.close();
}

// send message to server
private void sendData( String message )
{
// send object to server
try {
output.writeObject( "CLIENT>>> " + message );
output.flush();
displayArea.append( "\nCLIENT>>>" + message );
}

// process problems sending object
catch ( IOException ioException ) {
displayArea.append( "\nError writing object" );
}
}

// execute application
public static void main( String args[] )
{
Client application;

if ( args.length == 0 )
application = new Client( "127.0.0.1" );
else
application = new Client( args[ 0 ] );

application.setDefaultCloseOperation(
JFrame.EXIT_ON_CLOSE );

application.runClient();
}

} // end class Client
************************************************
Server.java:

import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class Server extends JFrame {
private JTextField enterField;
private JTextArea displayArea;
private ObjectOutputStream output;
private ObjectInputStream input;
private ServerSocket server;
private Socket connection;
private int counter = 1;

// set up GUI
public Server()
{
super( "Server" );

Container container = getContentPane();

// create enterField and register listener
enterField = new JTextField();
enterField.setEnabled( false );

enterField.addActionListener(

new ActionListener() {

// send message to client
public void actionPerformed( ActionEvent event )
{
sendData( event.getActionCommand() );

}

} // end anonymous inner class

); // end call to addActionListener

container.add( enterField, BorderLayout.NORTH );

// create displayArea
displayArea = new JTextArea();
container.add( new JScrollPane( displayArea ),
BorderLayout.CENTER );

setSize( 300, 150 );
setVisible( true );
}

// set up and run server
public void runServer()
{
// set up server to receive connections;
// process connections
try {

// Step 1: Create a ServerSocket.
server = new ServerSocket( 5000, 100 );

while ( true ) {

// Step 2: Wait for a connection.
waitForConnection();

// Step 3: Get input and output streams.
getStreams();

// Step 4: Process connection.
processConnection();

// Step 5: Close connection.
closeConnection();

++counter;
}
}

// process EOFException when client closes connection
catch ( EOFException eofException ) {
System.out.println( "Client terminated connection" );
}

// process problems with I/O
catch ( IOException ioException ) {
ioException.printStackTrace();
}
}

// wait for connection to arrive, then display connection info
private void waitForConnection() throws IOException
{
displayArea.setText( "Waiting for connection\n" );

// allow server to accept a connection
connection = server.accept();

displayArea.append( "Connection " + counter +
" received from: " +
connection.getInetAddress().getHostName() );
}

// get streams to send and receive data
private void getStreams() throws IOException
{
// set up output stream for objects
output = new ObjectOutputStream(
connection.getOutputStream() );

// flush output buffer to send header information
output.flush();

// set up input stream for objects
input = new ObjectInputStream(
connection.getInputStream() );

displayArea.append( "\nGot I/O streams\n" );
}

// process connection with client
private void processConnection() throws IOException
{
// send connection successful message to client
String message = "SERVER>>> Connection successful";
output.writeObject( message );
output.flush();

// enable enterField so server user can send messages
enterField.setEnabled( true );

// process messages sent from client
do {

// read message and display it
try {
message = ( String ) input.readObject();

displayArea.append( "\n" + message );
displayArea.setCaretPosition(
displayArea.getText().length() );
}

// catch problems reading from client
catch ( ClassNotFoundException classNotFoundException ) {
displayArea.append( "\nUnknown object type received" );
}

} while ( !message.equals( "CLIENT>>> TERMINATE" ) );
}

// close streams and socket
private void closeConnection() throws IOException
{
displayArea.append( "\nUser terminated connection" );
enterField.setEnabled( false );
output.close();
input.close();
connection.close();
}

// send message to client
private void sendData( String message )
{
// send object to client
try {
output.writeObject( "SERVER>>> " + message );
output.flush();
displayArea.append( "\nSERVER>>>" + message );
}

// process problems sending object
catch ( IOException ioException ) {
displayArea.append( "\nError writing object" );
}
}

// execute application
public static void main( String args[] )
{
Server application = new Server();

application.setDefaultCloseOperation(
JFrame.EXIT_ON_CLOSE );

application.runServer();
}

} // end class Server

***********************************
先在服务器端开启Server.java,再打开客户端的Client.java.就可以聊天了

如果全部运行在本机也可以。

运行试试看吧!

祝你玩的开心。
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