求解.在window平台下,怎么获取StreamingAssets路径
展开全部
string filePath =
#if UNITY_ANDROID && !UNITY_EDITOR
"jar:file://" + Application.dataPath + "!/assets/" + flodername + "/";
#elif UNITY_IPHONE && !UNITY_EDITOR
Application.dataPath + "/Raw/";
#elif UNITY_STANDALONE_WIN || UNITY_EDITOR
"file://" + Application.dataPath + "/StreamingAssets" + "/" + flodername + "/";
#endif
#if UNITY_ANDROID && !UNITY_EDITOR
"jar:file://" + Application.dataPath + "!/assets/" + flodername + "/";
#elif UNITY_IPHONE && !UNITY_EDITOR
Application.dataPath + "/Raw/";
#elif UNITY_STANDALONE_WIN || UNITY_EDITOR
"file://" + Application.dataPath + "/StreamingAssets" + "/" + flodername + "/";
#endif
推荐律师服务:
若未解决您的问题,请您详细描述您的问题,通过百度律临进行免费专业咨询