
定义一个表示三维空间坐标点的类CTriplePoint,并对下列运算符重载。 1.+:加...
定义一个表示三维空间坐标点的类CTriplePoint,并对下列运算符重载。1.+:加法操作,将三维点的对应坐标相加,返回一个CTriplePoint类的对象2.<<:按...
定义一个表示三维空间坐标点的类CTriplePoint,并对下列运算符重载。
1.+:加法操作,将三维点的对应坐标相加,返回一个CTriplePoint类的对象
2.<<:按(x,y,z)格式输出该点坐标(坐标为整形)
要求该类的设计使下列主函数能正确运行并输出结果:
voidmain()
CTriplePoint myTriplepoint1(1.2.3)
CTriplePoint myTriplePoint2(4.5.6)
cout<<my1+my2<<endl;
输出结果:5,7,9 展开
1.+:加法操作,将三维点的对应坐标相加,返回一个CTriplePoint类的对象
2.<<:按(x,y,z)格式输出该点坐标(坐标为整形)
要求该类的设计使下列主函数能正确运行并输出结果:
voidmain()
CTriplePoint myTriplepoint1(1.2.3)
CTriplePoint myTriplePoint2(4.5.6)
cout<<my1+my2<<endl;
输出结果:5,7,9 展开
1个回答
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public class CTriplePoint{
int x;
int y;
int z;
public CTriplePoint(int x,int y,int z){
this.x = x;
tihs.y = y;
tihs.z = z;
}
public :
friend CTriplePoint operator+(CTriplePoint &c1,CTriplePoint &c2);
friend CTriplePoint operator<<(ostream &out,CTriplePoint &c);
CTriplePoint operator+(CTriplePoint &c1,CTriplePoint &c2){
return CTriplePoint(c1.x+c2.x,c1.y+c2.y,c1.z+c2.z);
}
ostream operator<<(ostream &out,CTriplePoint &c){
out<<"("<<c.x<<","<<c.y<<","<<c.z<<")";
return out;
}
}
int x;
int y;
int z;
public CTriplePoint(int x,int y,int z){
this.x = x;
tihs.y = y;
tihs.z = z;
}
public :
friend CTriplePoint operator+(CTriplePoint &c1,CTriplePoint &c2);
friend CTriplePoint operator<<(ostream &out,CTriplePoint &c);
CTriplePoint operator+(CTriplePoint &c1,CTriplePoint &c2){
return CTriplePoint(c1.x+c2.x,c1.y+c2.y,c1.z+c2.z);
}
ostream operator<<(ostream &out,CTriplePoint &c){
out<<"("<<c.x<<","<<c.y<<","<<c.z<<")";
return out;
}
}
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