java连连看里设置150秒倒计时,重行开始游戏时时间再次从150秒开始倒计时的代码怎么写,急!!!!!!!
展开全部
参考一下吧。
import java.awt.FlowLayout;
import java.awt.Font;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
public class Program {
static int seconds = 150;
private TimeThread tt = null;
private boolean ttFlag = false;
private void init() {
final JLabel tip = new JLabel();
final JButton start = new JButton("开始");
final JButton end = new JButton("结束");
JFrame f = new JFrame();
f.setLayout(new FlowLayout(5));
f.add(tip);
f.add(start);
f.add(end);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
f.setSize(300, 150);
f.setLocationRelativeTo(null);
start.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
start.setEnabled(false);
tip.setFont(new Font("宋体",Font.BOLD,27));
ttFlag = true;
tt = new TimeThread(tip);
tt.start();
}
});
end.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
start.setEnabled(true);
tip.setText("");
Program.seconds = 150;
ttFlag = false;
}
});
}
/**
* @param args
*/
public static void main(String[] args) {
new Program().init();
}
class TimeThread extends Thread {
private JLabel tip;
TimeThread(JLabel tip) {
this.tip = tip;
}
@Override
public void run() {
int seconds = Program.seconds;
tip.setText(seconds+"");
while (seconds-- > 0 && ttFlag) {
tip.setText(seconds+"");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
};
}
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