谁能帮我翻译点东西啊
//Initallthesprites.Allofthesespritesusingthe//sameg_pDDSAnimationSheetsurface,butdep...
// Init all the sprites. All of these sprites using the
// same g_pDDSAnimationSheet surface, but depending on the
// sprite's lFrame value, it indexes a different rect on the
// surface. 展开
// same g_pDDSAnimationSheet surface, but depending on the
// sprite's lFrame value, it indexes a different rect on the
// surface. 展开
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