c++游戏引擎有哪些

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  免费引擎
  Agar - 一个高级图形应用程序框架,用于2D和3D游戏。
  Allegro library - 基于 C/C++ 的游戏引擎,支持图形,声音,输入,游戏时钟,浮点,压缩文件以及GUI。
  Axiom 引擎 - OGRE的衍生引擎。
  Baja 引擎 - 专业品质的图像引擎,用于The Lost Mansion。
  Boom - Doom代码的一部分。由TeamTNT开发
  Build 引擎 - 一个第一人称射击游戏引擎,用于Duke Nukem 3D。
  BYOND - “Build Your Own Net Dream”的所写,支持各种类型的游戏,包括MMORPG。
  Ca3D-引擎 - 一个比较成熟的引擎,有自己的SDK,世界编辑器等。
  Cadabra 3D 引擎 - 用于快速开发3D游戏。
  Catmother - 一个基于BSD授权的引擎,只限个人使用,不能做商业用途。是一家游戏公司的开源引擎。
  CheapHack - An outdated TomazQuake derived engine
  Crystal Entity Layer - Crystal Space 3D 引擎的扩充
  Crystal Space - 3D应用程序的常规框架。
  Cube - Powers the computer game of the same name
  DarkPlaces - 高级免费软件之一。
  Delta3d - 整合和其他知名免费引擎,最初由美国军方开发。
  DGD - 一个面向对象的MUD引擎。
  Doom 引擎 - 现在已经免费的引擎,曾用于Doom和Doom II
  DXFramework - 一个简单,带有教学性质的2D/3D引擎,基于DirectX和Visual Studio
  DX Studio - 一个专业3D引擎,附带编辑器套件,由Worldweaver公司开发。
  Eclipse - 一个2D MMORPG编辑器。
  Elysium Source - 2D网络游戏引擎,VB6开发。
  Engine 001 - 2D 动作类RPG游戏编辑器。
  Epee 引擎 -一个2D/3D开放源代码图像引擎,多平台。
  Eternity 引擎 - Doom引擎的一部分。
  Exult - Ultima VII使用的引擎。
  FIFE - 辐射1和2使用的标准2D引擎。
  Game Blender - Blender的子程序,用于开发游戏。
  Game Maker - 面向对象的软游戏开发平台,支持拖放编辑以及其自己的脚本语言。
  GQ - 一个Quake引擎,增添了来自TomazQuake和DarkPlaces的许多新特性。
  GZDoom - 基于ZDoom的引擎。
  Genesis3D - 用于Windows的3D实时渲染引擎
  GemRB - A free software implementation of the Infinity Engine
  G3DRuby - 用于高级3D图形。
  Haaf's Game Engine - A 2D Hardware Accelerated Game Engine
  Irrlicht 引擎 - 一个多平台3D图形引擎。
  Gosu 2D游戏开发库,用于C++。
  Jogre - 一个基于Java的网络游戏引擎。
  MRPGe - Visual Basic开发的2D RPG游戏引擎,附带内置的脚本支持,可定制化强,正在开发阶段。
  M.U.G.E.N - 2D格斗游戏引擎。
  Multiverse Network - 网络游戏开发平台,包含服务端、客户端,以及一些开发工具(对个人免费)
  Nebula Device - 由德国的游戏开发工作室开发的实时渲染3D引擎。
  NeL 引擎 - 用于开发网络游戏的引擎。
  OctLight - Java游戏引擎,基于OpenGL。
  Open Game Engine - 一个开源引擎,包含开发游戏所需的各种组件。
  OGRE Engine - 一个非常流行的面向对象图形渲染引擎,亦称OGRE3D。
  Online RPG Maker - 一个2D网络游戏引擎,以脚本方式编辑。
  Panda3D 引擎 - 基于Python的快速开发游戏引擎。
  PlayerWorlds - 一个简洁且广泛使用的2D网络游戏引擎。
  PLIB - 包含3D、音效、GUI、窗口管理。支持Linux/Windows/MacOSX。
  ProQuake - 更动过的Quake引擎。
  毁灭公爵II引擎 - Quake II的引擎。
  毁灭公爵III引擎 - Quake III的引擎。
  Reality Factory - 一个开源引擎,面向非程序员开发,基于Genesis3d图形引擎。
  RealmForge - 用于微软 .NET Framework的引擎,Visual3D.NET的原始版本。
  Sauerbraten - 一个基于Cube引擎的优化版。
  Sonic Robo Blast 2 - A heavily modified Doom Legacy engine for a 3D platform fan-fiction game of the same name.
  Stratagus - 一个多平台即时战略游戏引擎。
  Telejano - Quake引擎的修改版。
  Tenebrae - Quake引擎的修改版。
  Toi - 一个正在开发的3D游戏引擎,可用于单机和网络游戏开发。
  Tomb4 - The engine used to play custom Tomb Raider games built using TRLE (Tomb Raider Level Editor)
  vbGORE - 用Visual Basic 6开发的网络游戏引擎(通过3D函数表达2D图形)
  Well of Souls - 基于脚本化编辑的2D引擎,附带可视化世界编辑器。
  Yake - 组件化,面向对象化的的引擎。
  Zak 引擎 - 为业余和专业游戏开发者开发的2D引擎,基于DirectX 8.1和9。 支持脚本、贴图地图、音效、粒子系统等。
   商业引擎
  Arcane 引擎 - Wolfpack Studios为《Shadowbane》开发的引擎
  Aurora 引擎 - 为RPG研发的引擎。
  Beyond Virtual - 一个面向对象化的实时渲染3D引擎,表现优秀。
  Blade3D - 基于Microsoft XNA的新一代引擎。
  BRender - A real-time 3D graphics engine for computer games, simulators and graphic tools
  C4 Engine - An emerging next-generation computer game engine created by Eric Lengyel
  Chrome Engine - NextGen game engine supporting DirectX 10, used mostly for the FPS computer games (Windows, Xbox 360). Developed by Techland
  Coldstone game engine - an old game creation suite for Macintosh/Windows to create role-playing or adventure-style games
  CryENGINE, CryENGINE2 - CryENGINE是FPS游戏《[孤岛危机]》的游戏引擎。 CryEngine 2 是Crytek为开发FPS游戏《[孤岛危机]》研发的新一代游戏引擎。
  Dagor Engine 3 - A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset for content development
  Deep Creator - A 3D game engine
  Doom 3 engine - Used by the games Doom 3, Quake 4, Prey and Quake Wars
  EAGL (EA Graphics Library) - A cross-platform graphics engine used by Electronic Arts in their EA Sports titles.
  Earth-4 Engine - The graphics engine used in Earth 2160
  Electron engine - Currently in development by Obsidian Entertainment for their game Neverwinter Nights 2, based on the Aurora engine
  euphoria - A real-time motion synthesis engine by NaturalMotion
  Explorations - 2d MMO creator
  FPSCreator - 3D First Person Shooter creator
  Frostbite Engine- Game engine used for the next-gen title Battlefield: Bad Company
  Gamebryo - A cross-platform 3D computer graphics engine coded in C++
  GFX3D - 目标公司为旗下的数款游戏开发的引擎。
  Havok[1] - Very High-tech cross platform (PC, PS3, Xbox 360 etc) middleware Engine.
  IMUSE - Specifically designed to synchronize music with visual action
  INSANE - Used in LucasArts games
  Infinity Engine - Allows the creation of isometric computer role-playing games
  Jedi - A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws
  Kaneva Game Platform - A full featured MMOG engine for independent and professional game development
  KjAPI - A C++ technology to create games and 3D applications for PC computers
  Lithtech - A competing alternative to the Quake, and Unreal engines.
  Lithtech Juipter Ex - A new generation Lithtech engine developed by Monolith to create the game F.E.A.R.
  Medusa - A C++ 3D game engine developed by Palestar and used in the DarkSpace MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system.
  morpheme - A graphically-authorable animation engine by NaturalMotion
  Monumental Technology Suite - A MMOG platform, including server and cleint technology and development / live management tools.
  Multiverse Network - an MMOG platform, including server, client, and tools. (Free for development and use--revenue sharing upon commercial deployment).
  Odyssey Engine - Used to create three dimensional computer role-playing games, used in Star Wars: Knights of the Old Republic
  ORE - Online RPG Engine
  Quest3D - www.quest3d.com
  Power Render - A general purpose software development kit for games and 3D visualization
  RAGE - A game engine created by Rockstar Games use it to power their upcoming video games on the Xbox 360 and PlayStation 3
  Reality Engine - 3D game engine by Artificial Studios
  RelentENGINE - A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control, makes extensive use of shader model 3.
  RenderWare - A very popular 3D API and graphics rendering engine
  Retribution Engine - A game engine to make first person shooter games
  Revolution3D - A 3D graphics engine developed by X-Dream Project
  RPG Maker XP - A 2D engine to make top-down and isometric-style role-playing games for Windows.
  SAGE engine - Used to create real-time strategy games
  SCUMM engine - Used in LucasArts graphical adventure games
  Serious Engine - The engine by Croteam used in the epic Serious Sam: The First Encounter and the inspirational - The Second Encounter
  Shark 3D - A middleware from Spinor for computer, video games and realtime 3D applications
  Silent Storm engine - A turn-based strategy game engine
  Sith - A game engine developed by Lucasarts for Jedi Knight: Dark Forces II
  Slayer - A game engine created by The Collective, Inc. and used in Buffy the Vampire Slayer, Star Wars Episode III: Revenge of the Sith, Indiana Jones and the Emperor's Tomb and Wrath Unleashed
  Source engine - A Game Engine developed by Valve Software for Half-Life 2
  Torque Game Engine - A modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2
  Torque Game Engine Advanced - A next-generation 3D game engine support modern GPU hardware and shaders.
  TOSHI - A fourth generation cross platform game engine designed by Blue Tongue Entertainment
  Truevision3d - A 3D game engine using the DirectX API
  Unigine - Cross-platform middleware with great graphics
  Unity - An easy-to-use open-ended 3D game/interactive software engine
  Unreal engine - One of the most popular game engines for action games
  Vengeance engine - A video game engine based on the Unreal Engine 2/2.5
  Vicious Engine - Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation Portable
  3DGame Studio - www.3dgamestudio.com
  Vision Game Engine - A commercial game engine used in 50+ titles by companies like T2, Atari, Neowiz and Threewave. Available for PC, Xbox, Xbox360 and PS3
  Visual3D.NET - 3D platform and visual development environment built upon Microsoft .NET 2.0 and XNA Framework for developing for PC, Xbox 360, and Windows Mobile devices using C#, Visual Basic, J#, C++.NET, JScript.NET, IronPython, and visual scripting.
  Virtools - A 3D engine combined with unique high-level development framework, used for game prototyping and rapid developments. Available for Windows, Macintosh, Xbox, PSP
  White Engine - Square-Enix's proprietary seventh generation game engine to be used for their PS3 projects.
  Zero - 3D game engine used in Star Wars: The Clone Wars, Star Wars: Battlefront, and Star Wars: Battlefront II
  Maz 3D Game Engine - Designed by Students C++ & OpenGL
  [编辑] 手机游戏引擎
  GledPlay - 一套完整的SDK用于开发手机游戏。
  game-editor - 为GP2X开发游戏的开发套件。
  [编辑] PSP
  WGAF - Guild Software用于开发Vendetta Online的引擎。
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