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Thelearningprocessmodelsarecenterintwoextremeversions.Thefirst,Buckler(1996)calledthe...
The learning process models are center in two extreme versions. The first, Buckler (1996) called the “taught model”, where learning in general is something which is “done to” people. The second one he called “discovery model”, which describes something people “do” for themselves. Based on the extreme versions of the models, Buckler (1996) considered an infinite range of options in between. From that approach, he related the relative benefits of each learning model, precisely to the objectives of the business process being considered. His model is centered to help organizations achieve better business results. Thereby, helps the enterprise process to achieve continuous improvement and innovation (Yeo, 2005).The learning requirements, which will provide the focus for learning activity, will need to come directly from the requirements of the business process to which they are relate and to the specific needs of the individuals working within that process (Buckler, 1998).Robertson et al. (2012) suggests that the innovation process incorporated in the network frameworks allow greater degrees of distributed knowledge and learning. The explicitly address real transformation. Notwithstanding, firms in a cluster become increasingly engaged in the process of learning and continuous improvement, on which their survival depends (Maskell, 2001). Beyond the knowledge and learning process, the enterprise engages on solutions that are available and viable for their improvement.
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学习过程模型是两个极端版本的折中。第一个版本,Buckler(1996)称其为“教授模型”,即学习一般而言是一种被“灌输”给人们的东西。第二个版本他称为“探索模型”,意思是说学习是人们的一种主动的行为。在这两个极端模型的基础上,Buckler(1996)考虑了非常多的,在这二者之间折中的选项。通过这扰毁种方法,他把这两种模型各自的优点精确的与业务流程的目标联系起来。他的模型致力于帮助组织机构改善业绩。从而,帮助它们达成对企业流程的持续改善和创新。学习行为的焦点由学习需求决定,学习需求必须直接来源于与学习行为相关的业务流程,并且必须来源于在该业务流程中工作的个人歼消(Buckler,1998)。Robertson et al (2012)建议在与网络框架相关的流程创新中给予更大程度的分布式知识和学习。The explicitly address real transformation. (这句不会翻译,貌似有错误,权且翻译为:这个表述提出了真正的变革。)尽管如此,许多公司开始越来越多的从事学习和持续改进流程,并且通过这些流程而生存(Maskell,2001)。除了认识和学习,企业还从事于能可行有效的改善自身的解决方案氏李知。
2013-10-25
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学习的过程模型的中心在两个极端的版本的第一个圆盾1996称为“教”模型,学习一般是“做”的人,第二个他称为“发现”模型描述了一些人“做”自己的基于模型的极端版本1996被认为是一个无限的盾牌选择的范围之间,他从方法相关的好处是每个学习精确的模型为目标的业务流程被认为是他的模型是以帮助组伍或兆织腔租实现更好的经营成果,从而有助于企业的过程中实现持续改进和创新杨2005年学习的要求团枝提供集中学习活动的需要直接来自业务过程所涉及的和个人的特定需求的工作在这一过程中的盾牌1998robertson等人2012表明,创新的精神研究纳入网络框架允许更大程度的分散的知识和学习的明确解决的真正转型虽然在集群中的企业成为越来越多地参与学习过程的持续改进,他们的生存取决于蚧2001以外的知识。
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