关于魔兽2.43猎人的抽筋宏

我有两个抽筋宏:第一个:#show稳固射击/consoleSound_EnableSFX0/cast!自动射击/cast[target=pettarget,exists]... 我有两个抽筋宏:
第一个:#show 稳固射击
/console Sound_EnableSFX 0
/cast !自动射击
/cast [target=pettarget, exists] 杀戮命令
/cast [target=pettarget, exists] 杀戮命令
/cast 稳固射击
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
第2个:
#showtooltip 稳固射击
/console Sound_EnableSFX 0
/castsequence reset=3 稳固射击,!自动射击
/cast [target=pettarget,exists] 杀戮命令
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear();

第一个在使用的时候,稳固和自动走的不是很齐,所以中间可以掺杂奥射,但是容易卡自动.
第二个是叫1:1抽筋宏吧,稳固和自动走得很齐,不会卡自动,但是想连贯的在中间掺杂奥射很困难.
问题:这两个宏哪个是现在版本的新宏?哪个对兽王猎人FB输出好一点?还有武器速度对这两个宏各有什么影响?
还有在第2个宏里(/castsequence reset=3 稳固射击,!自动射击) 那个castsequence reset=3 是什么意思
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超爱春人瓜1B
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实用的抽筋宏
#showtooltip 稳固射击
/cast 稳固射击
/cast !自动射击
/cast [target=pettarget,exists] 杀戮命令
/script UIErrorsFrame:Clear()
我从网上找的,好像大部分能用:

“BASIC PET COMMANDS: (基本宠物指令)
Pet Orders: Attack, Follow, Stay (宠物指令: 攻击,跟随,停留)
/petattack
/petfollow
/petstay

Pet Stances: Passive, Defensive, Aggressive (宠物状态: 被动,防御,主动)
/petpassive
/petdefensive
/petaggressive

Auto-Cast Pet Abilities (宠物自动施法开/关)
/petautocaston <spell>
/petautocastoff <spell>

ADVANCED PET MACROS: (高级宠物指令)
Toggle Pet Attack (宠物攻击/不攻击)
/petattack
/petpassive [target=pettarget,exists]
·If you wish to keep your pet's stance, use /petfollow instead of /petpassive.
(如果你希望宠物和目标保持距离,使用/petfollow 代替 /petpassive)

Revive, Call, or Mend Pet (一键 复活、召唤、治疗宠物)
/cast [target=pet, dead] Revive Pet; [modifier:ctrl] Revive Pet; [nopet] Call Pet; Mend Pet
·The modifier key allows you to hold down Control so this macro will ALWAYS cast Revive Pet. This is to make up for situations where your pet is dead, but not visible.
(加上CTRL键功能强制召唤宠物是因为有时候宠物死了,但是看不到。)

Feed Multiple Pets (喂多种食物)
#show Roasted Quail
/cast [pet, nocombat] Feed Pet
/use [pet:Cat/Ravager/Wolf, nocombat] Roasted Quail; [pet:Bear/Boar/Wind Serpent, nocombat] Conjured Cinnamon Roll
·The first line forces the macro to display the number of Roasted Quail in your backpack. The /use line will use certain food based on what type of pet you have.
(第一行显示出背包里有多少烤鹌鹑,的三行使用指定的食物喂食)
=========================
BASIC PLAYER COMMANDS: (基本人物指令)
Casting Spells (基本施法宏的模式)
/cast <spell> (单一技能)
/castrandom <spell>, <spell>, <spell> (随机选取一个技能)
/castsequence <spell>, <spell>, <spell> (每次按键,顺序执行技能)
/stopcasting

Using And Equipping Items (使用/装备物品,应该是直接使用物品名字)
/use <item> (直接使用物品)
/equip <item> (装备物品)
/equipslot <slot id> <item> (在指定位置装备物品)

ADVANCED HUNTER MACROS: (高级猎人宏命令)
Use Bandage On Target Or Self (绷带别人/自己)
/use [help] Heavy Runecloth Bandage; [target=player] Heavy Runecloth Bandage

Switch Between Two Aspects (两种守护切换)
/castsequence Aspect of the Hawk, Aspect of the Monkey
·This works the same for Tracking abilities.
(类似的可以切换追踪)

Cast Spells Based On Modifier Keys (根据是否按了特殊按键来释放不同技能)
/cast [nomodifier] Aspect of the Hawk (没有特殊键:释放鹰守)
/cast [modifier:ctrl] Aspect of the Monkey (按下ctrl:猴守)
/cast [modifier:alt] Aspect of the Cheetah (按下alt:豹守)

Cast Spells Based On The Mouse Button Used (根据按鼠标不同按钮来释放不同技能)
/cast [button:1] Aspect of the Hawk (左键:释放鹰守)
/cast [button:2] Aspect of the Monkey (2,不清楚是那个键,可能是右键:猴守)
/cast [button:4] Aspect of the Cheetah (4,中键?:豹守)
·By default, using a keybind counts as mouse button 1 (left click).
缺省的是左键 1

Kill Command (杀戮指令)
/cast [exists,target=pettarget] Kill Command
·Makes sure that you cast Kill Command on your pet's target. Otherwise, the spell will go to waste.
(确保你的目标也是宠物的目标,否则就浪费了: 奇怪,这也要宏?)

Solo Farming (种田用的宏)
#show Auto Shot
/targetenemy [noharm]
/stopmacro [noharm]
/petattack
/cast Hunter's Mark
/startattack
·With one button press, this will target a nearby enemy if one isn't already selected, send your pet on it, cast Hunter's Mark, and then turn on auto attack / auto shot.
(一键:寻找最近目标,放宠,标记,自动射击)

Smart Ammo (弹药管理)
#show Steady Shot
/equip Sharp Arrow
/cast Steady Shot
/equip Wicked Arrow
·Use cheaper arrows for attacks that do not make use of their bonus damage.
(在稳定射击时使用便宜弹药!省钱要从小事做起。)

Misdirection On Predefined Targets (自动找目标来嫁祸)
/cast [target=focus, help] Misdirection; [help] Misdirection; [target=pet, exists] Misdirection
·This will attempt to cast Misdirection on the first of three targets. First, on your /focus unit if it is friendly. Second, on your current target if it is friendly. Third, on your pet if it is out.
(试图自动选择嫁祸的目标:1 你foucus的目标?等下查查到底是什么, 2 你的目标,如果他是友方的话。 3 你的宠物,如果你有的话)

Example Of Using Mass Cooldowns And Trinkets (N开宏)
/cast Beastial Wrath (兽王狂野)
/stopcasting
/cast Rapid Fire (速射)
/stopcasting
/use Devilsaur Eye (魔龙眼:职业任务奖励)
/stopcasting
/cast Intimidation (胁迫)

Renataki's Charm Macro (野兽护符的宏)
/castsequence reset=3 Arcane Shot, Multi-Shot, Renataki's Charm of Beasts
·This macro will cycle through Arcane Shot, then Multi-Shot, and then use the trinket. If the trinket is on cooldown, the macro will halt. Simply wait 3 seconds and it will go back to Auto Shot.
这个宏顺序执行 奥射,多重, 开护符。 再按下去就重复执行一次”
/cast 猎人印记(等级 #)
/script PetAttack()
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