完美国际怎样修改代码?
3个回答
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完美国际修改代码的步骤:
找到你要给人物使用的代码。复制好。
创建一个人物。
将人物个性化,然后保存当前设置。当前设置文件名你随便。
打开完美国际文件夹,找element文件夹打开,再找userdata文件夹,然后找character文件夹,里面有个customize文件夹,里面有00、01等等文件夹,1结尾的是女号,0结尾的是男号,不一样的数字代表不一样的职业。
打开代表你那个职业、性别的角色的文件夹,你会看到你命名的那个保存当前设置的人物形象文件,用你复制的代码替换掉那文件里面的代码。
回到你创建的人物页面,点击你保存当前设置的那个文件,人物就会变成你想要用的那个代码的样子。这是新号。老号也是这么做,区别就是你得买个易容卷。
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您好,
打开游戏目录(安装路径大家应该还记得把)
实在不知道可以点钟桌面完美游戏图标 单击右键里属性 看路径选项即可知道
打开 \ element \ userdata \ character \ customize 文件夹
[attach]270285[/attach] [attach]269873[/attach] [attach]269875[/attach] [attach]269874[/attach]
[attach]270286[/attach]
00文件夹(男武侠) 01文件夹(女武侠)
10文件夹(男法师) 11文件夹(女法师)
20文件夹(男魅灵) 21文件夹(女魅灵)===小道消息听来地
40文件夹(妖兽)
31文件夹(妖精)
50文件夹(男僧侣) 51文件夹(女僧侣)===小道消息听来地
60文件夹(男羽芒) 61文件夹(女羽芒)
70文件夹(男羽灵) 71文件夹(女羽灵)
男性为偶数、女性为奇数
打开文件将看到详细的人物配置数值和代码
[3Parts] ==========三庭
scaleUp = 136 ====上庭
scaleMiddle = 128 ====中庭
scaleDown = 118 ====下庭
[BlendFace] ===========基本脸型混合
idFaceShape1 = 23 ====脸型
idFaceShape2 = 23 ====脸型
blendFaceShape = 50
[Face]==============脸型
scaleFaceH = 123 =====脸的水平比例调节
scaleFaceV = 133 =====脸的上下比例调节
idFaceTex = 5 =====
[Faling]=============法令
idFalingSkin = 434
idFalingTex = 436
[Forehead]=============额头
offsetForeheadH = 137 =====额头横移
offsetForeheadV = 128 =====额头纵移
offsetForeheadZ = 128 =====额头前后移动
rotateForehead = 128 =====额头旋转
scaleForehead = 128 ======额头比例缩放
[YokeBone]=============颧(quan)
offsetYokeBoneH = 128 ====颧骨横移
offsetYokeBoneV = 131 ====颧骨纵移
offsetYokeBoneZ = 128 ====颧骨前后移动
rotateYokeBone = 128 ====颧骨旋转
scaleYokeBone = 128 ====颧骨比例缩放
[Cheek]================颊
offsetCheekH = 126 ====脸颊横移
offsetCheekV = 123 ====脸颊纵移
offsetCheekZ = 124 ====脸颊前后移动
scaleCheek = 126 ====脸颊比例缩放
[Chain]================下巴
offsetChainV = 124 ====下巴纵移
offsetChainZ = 128 ====下巴前后移动
rotateChain = 128 ====下巴旋转
scaleChainH = 64 =====下巴左右缩放
[Jaw]==================颚
offsetJawH = 144 ====颚骨横移
offsetJawV = 136 ====颚骨纵移
offsetJawZ = 128 ====颚骨前后移动
scaleJawSpecial = 128 ====颚骨特殊缩放
scaleJawH = 104 ====颚骨左右缩放
scaleJawV = 126 ====颚骨上下缩放
[Eye] ================眼型
idEyeBaseTex = 257 ====基本眼型
idEyeHighTex = 569 ====
idEyeBallTex = 9 ====
idEyeShape = 36 ====眼皮类型选择
scaleEyeH = 108 ====右眼水平比例调节
scaleEyeV = 255 ====右眼竖直比例调节
rotateEye = 85 ====右眼旋转调节
offsetEyeH = 0 ====右眼水平位移
offsetEyeV = 0 ====右眼垂直位移
offseteyeZ = 0 =====右眼前后位移
scaleEyeBall = 255 ====右眼球缩放
scaleEyeH2 = 0 ====左眼水平比例调节
scaleEyeV2 = 0 ====左眼竖直比例调节
rotateEye2 = 0 ====左眼旋转调节
offsetEyeH2 = 0 ====左眼水平位移
offsetEyeV2 = 0 ====左眼垂直位移
offseteyeZ2 = 0 ====左眼前后位移
scaleEyeBall2 = 0 ====左眼球缩放
[Brow]================眉型
idBrowTex = 7 ==== 选择眉毛
idBrowShape = 0 ====基本眉型
scaleBrowH = 0 ====右眉水平比例调节
scaleBrowV = 0 ====右眉垂直比例调节
rotateBrow = 0 ====右眉旋转调节
offsetBrowH = 0 ====右眉水平位移调节
offsetBrowV = 0 ====右眉垂直位移调节
offsetBrowZ = 0 ====右眉前后移动
scaleBrowH2 = 0 ====左眉水平比例调节
scaleBrowV2 = 0 ====左眉垂直比例调节
rotateBrow2 = 0 ====左眉旋转调节
offsetBrowH2 = 0 ====左眉水平位移调节
offsetBrowV2 = 0 ====左眉垂直位移调节
offsetBrowZ2 = 0 ====左眉前后移动
[Nose] ==================鼻型
idNoseTex = 2 ====贴图选择
idNoseTipShape = 16 ====鼻头
scaleNoseTipH = 133 ====鼻头水平比例调节
scaleNoseTipV = 149 ====鼻头竖直比例调节
scaleNoseTipZ = 128 ====鼻头前后比例调节
offsetNoseTipV = 135 ====鼻头垂直位移调节
idNoseBridgeShape = 15 ====鼻梁
scaleBridgeTipH = 128 ====鼻梁左右比例调节
offsetBridgeTipZ = 76 ====鼻梁前后移动
[Mouth]] ====================嘴型
idMouthUpLipLine = 89 ====上唇线
idMouthMidLipLine = 86 ====唇沟
idMouthDownLipLine =0 ====下唇线
thickUpLip = 10 ====上唇厚度调节
thickDownLip = 0 ====下唇厚度比例
scaleMouthH = 0 ====左面嘴部水平比例
scaleMouthH2 = 74 ====右面嘴部水平比例
offsetMouthV = 10 ====嘴部整体垂直位移
offsetMOuthZ = 0 ====嘴部整体沿Z轴位移
idMouthTex = 0 ====基本唇型
offsetCornerOfMouthSpecial = 10 ====左嘴角移动
offsetCornerOfMouthSpecial2 = 0 ====右嘴角移动
[Ear] =======================耳型
idEarShape = 22 ====基本耳性
scaleEar = 125 ====耳朵的整体大小缩放调节
offsetEarV = 147 ====耳朵的上下移动
[Hair] ======================毛发
idHairModel = 279 ====发型
idHairTex = 424 ====发型纹理
[Moustache]==================胡子
idMoustacheTex = 0 ====小胡子
idMoustacheSkin = 0 ====大胡子
idGoateeTex = 0 ====胡子纹理
[Color]======================化装
colorHair = -789517 ====头发颜色
color F ace = -2 ====脸部颜色 注:论坛屏蔽了这个代码 所以如果复 制别人的代码要注意属性名称 脸部颜色和身材里的身体颜色值不同 则脸和身体颜色不同
colorEye = -15724528 ====眼影颜色
colorBrow = -2868152 ====眉毛颜色
colorMouth = -2866372 ====嘴唇颜色
colorEyeBall = -15592686 ====眼珠颜色
colorMoustache = -1 ====胡子颜色
[Body]=======================身材
bodyID = 0 ====身体特征代码
colorBody = -2 ====身体颜色(肤色)
muscleScale = 1.000000 ====(肌肉大小)
headScale = 121 ====头部大小
upScale = 110 ====上身健壮度
waistScale = 100 ====腰部围度
armWidth = 110 ====上肢围度
legWidth = 110 ====下肢围度
breastScale = 100 ====乳 房大小
本文首先以实例做个简单介绍:适用于新建小号、老号看后面的介绍
实例1:又矮又胖的妖兽、火柴人 妖兽
首先、打开妖兽所在的文件 40文件
打开后会看到一堆代码 你可能看不懂 不过你大可放心 看完下 面你就知道什么意思了
想要又矮又胖的妖兽 你只需要修改最下 面的代码
[Body]==========身材
bodyID = 0 ====(身体特征代码)
colorBody = -2 ====身体颜色(肤色)
muscleScale = 1.000000 (肌肉大小)
headScale = 121 ====(头部大小)
upScale = 110 (肩膀宽度 )
waistScale = 100 ====(腰部大小)
armWidth = 110 ====(手臂粗细)
legWidth = 110 =====(腿粗细)
breastScale = 100 ====(乳 房大小)
[Body]里面的如下属性值改成255(范围是0-255 改成255就是又矮又胖 改成0就是无头火柴人了)
headScale = 255
upScale = 255
waistScale = 255
armWidth = 255
legWidth = 255
breastScale = 255
bodyID colorBody可以不该 但不要删除……
如果你想弄个熊猫 要把bodyID的值改成3
bodyID是身体特征 0是老虎 1是狮子 2是狼 3是熊猫
然后保存下,保存好以后 进入游戏 然后创建角色 选择妖兽 你会发现 妖兽的形象变成又矮又胖的拉 …………
如果改成0
headScale = 0
upScale = 0
waistScale = 0
armWidth = 0
legWidth = 0
breastScale = 0
就是无头火柴人了
[attach]270283[/attach] [attach]270284[/attach] [attach]270298[/attach] [attach]270299[/attach] [attach]270300[/attach]
这是最简单的修改方法、下 面再深入介绍下……………………
眼睛的修改
[Eye] ================眼型
idEyeBaseTex = 257 ====基本眼型
idEyeHighTex = 569 ====
idEyeBallTex = 9 ====
idEyeShape = 36 ====眼皮类型选择
scaleEyeH = 108 ====右眼水平比例调节
scaleEyeV = 255 ====右眼竖直比例调节
rotateEye = 85 ====右眼旋转调节
offsetEyeH = 0 ====右眼水平位移
offsetEyeV = 0 ====右眼垂直位移
offseteyeZ = 0 =====右眼前后位移
scaleEyeBall = 255 ====右眼球缩放
scaleEyeH2 = 0 ====左眼水平比例调节
scaleEyeV2 = 0 ====左眼竖直比例调节
rotateEye2 = 0 ====左眼旋转调节
offsetEyeH2 = 0 ====左眼水平位移
offsetEyeV2 = 0 ====左眼垂直位移
offseteyeZ2 = 0 ====左眼前后位移
scaleEyeBall2 = 0 ====左眼球缩放
大大的眼睛:
把scaleEyeH scaleEyeV scaleEyeH2 scaleEyeV2设置为255就行了…………
scaleEyeH = 255
scaleEyeV =255
scaleEyeH2 =255
scaleEyeV2 =255
睁一只眼闭一只眼:
如果想闭左眼 只要把左眼的水平和垂直属性值改为0 就闭上了
scaleEyeH2 =0
scaleEyeV2 =0
闭右眼就不用说了吧
scaleEyeH = 0
scaleEyeV =0
说明的很详细了 自己修改属性值就行了 慢慢研究吧 ………………
[attach]269955[/attach] [attach]269956[/attach] [attach]269957[/attach] [attach]270339[/attach]
脸型的修改
超级长脸:把三庭值改大…………
[3Parts]
scaleUp = 255
scaleMiddle = 255
scaleDown = 255
[attach]270343[/attach]
还有扁脸、尖下巴、宽下巴……………………好多东西 自己研究吧
[attach]270342[/attach] [attach]270344[/attach] [attach]270345[/attach]
眉型的修改
[Brow]================眉毛
idBrowTex = 7 ====
idBrowShape = 0 ====
scaleBrowH = 0 ====右眉水平比例调节
scaleBrowV = 0 ====右眉垂直比例调节
rotateBrow = 0 ====右眉旋转调节
offsetBrowH = 0 ====右眉水平位移调节
offsetBrowV = 0 ====右眉垂直位移调节
offsetBrowZ = 0 ====右眉前后移动
scaleBrowH2 = 0 ====左眉水平比例调节
scaleBrowV2 = 0 ====左眉垂直比例调节
rotateBrow2 = 0 ====左眉旋转调节
offsetBrowH2 = 0 ====左眉水平位移调节
offsetBrowV2 = 0 ====左眉垂直位移调节
offsetBrowZ2 = 0 ====左眉前后移动
打开游戏目录(安装路径大家应该还记得把)
实在不知道可以点钟桌面完美游戏图标 单击右键里属性 看路径选项即可知道
打开 \ element \ userdata \ character \ customize 文件夹
[attach]270285[/attach] [attach]269873[/attach] [attach]269875[/attach] [attach]269874[/attach]
[attach]270286[/attach]
00文件夹(男武侠) 01文件夹(女武侠)
10文件夹(男法师) 11文件夹(女法师)
20文件夹(男魅灵) 21文件夹(女魅灵)===小道消息听来地
40文件夹(妖兽)
31文件夹(妖精)
50文件夹(男僧侣) 51文件夹(女僧侣)===小道消息听来地
60文件夹(男羽芒) 61文件夹(女羽芒)
70文件夹(男羽灵) 71文件夹(女羽灵)
男性为偶数、女性为奇数
打开文件将看到详细的人物配置数值和代码
[3Parts] ==========三庭
scaleUp = 136 ====上庭
scaleMiddle = 128 ====中庭
scaleDown = 118 ====下庭
[BlendFace] ===========基本脸型混合
idFaceShape1 = 23 ====脸型
idFaceShape2 = 23 ====脸型
blendFaceShape = 50
[Face]==============脸型
scaleFaceH = 123 =====脸的水平比例调节
scaleFaceV = 133 =====脸的上下比例调节
idFaceTex = 5 =====
[Faling]=============法令
idFalingSkin = 434
idFalingTex = 436
[Forehead]=============额头
offsetForeheadH = 137 =====额头横移
offsetForeheadV = 128 =====额头纵移
offsetForeheadZ = 128 =====额头前后移动
rotateForehead = 128 =====额头旋转
scaleForehead = 128 ======额头比例缩放
[YokeBone]=============颧(quan)
offsetYokeBoneH = 128 ====颧骨横移
offsetYokeBoneV = 131 ====颧骨纵移
offsetYokeBoneZ = 128 ====颧骨前后移动
rotateYokeBone = 128 ====颧骨旋转
scaleYokeBone = 128 ====颧骨比例缩放
[Cheek]================颊
offsetCheekH = 126 ====脸颊横移
offsetCheekV = 123 ====脸颊纵移
offsetCheekZ = 124 ====脸颊前后移动
scaleCheek = 126 ====脸颊比例缩放
[Chain]================下巴
offsetChainV = 124 ====下巴纵移
offsetChainZ = 128 ====下巴前后移动
rotateChain = 128 ====下巴旋转
scaleChainH = 64 =====下巴左右缩放
[Jaw]==================颚
offsetJawH = 144 ====颚骨横移
offsetJawV = 136 ====颚骨纵移
offsetJawZ = 128 ====颚骨前后移动
scaleJawSpecial = 128 ====颚骨特殊缩放
scaleJawH = 104 ====颚骨左右缩放
scaleJawV = 126 ====颚骨上下缩放
[Eye] ================眼型
idEyeBaseTex = 257 ====基本眼型
idEyeHighTex = 569 ====
idEyeBallTex = 9 ====
idEyeShape = 36 ====眼皮类型选择
scaleEyeH = 108 ====右眼水平比例调节
scaleEyeV = 255 ====右眼竖直比例调节
rotateEye = 85 ====右眼旋转调节
offsetEyeH = 0 ====右眼水平位移
offsetEyeV = 0 ====右眼垂直位移
offseteyeZ = 0 =====右眼前后位移
scaleEyeBall = 255 ====右眼球缩放
scaleEyeH2 = 0 ====左眼水平比例调节
scaleEyeV2 = 0 ====左眼竖直比例调节
rotateEye2 = 0 ====左眼旋转调节
offsetEyeH2 = 0 ====左眼水平位移
offsetEyeV2 = 0 ====左眼垂直位移
offseteyeZ2 = 0 ====左眼前后位移
scaleEyeBall2 = 0 ====左眼球缩放
[Brow]================眉型
idBrowTex = 7 ==== 选择眉毛
idBrowShape = 0 ====基本眉型
scaleBrowH = 0 ====右眉水平比例调节
scaleBrowV = 0 ====右眉垂直比例调节
rotateBrow = 0 ====右眉旋转调节
offsetBrowH = 0 ====右眉水平位移调节
offsetBrowV = 0 ====右眉垂直位移调节
offsetBrowZ = 0 ====右眉前后移动
scaleBrowH2 = 0 ====左眉水平比例调节
scaleBrowV2 = 0 ====左眉垂直比例调节
rotateBrow2 = 0 ====左眉旋转调节
offsetBrowH2 = 0 ====左眉水平位移调节
offsetBrowV2 = 0 ====左眉垂直位移调节
offsetBrowZ2 = 0 ====左眉前后移动
[Nose] ==================鼻型
idNoseTex = 2 ====贴图选择
idNoseTipShape = 16 ====鼻头
scaleNoseTipH = 133 ====鼻头水平比例调节
scaleNoseTipV = 149 ====鼻头竖直比例调节
scaleNoseTipZ = 128 ====鼻头前后比例调节
offsetNoseTipV = 135 ====鼻头垂直位移调节
idNoseBridgeShape = 15 ====鼻梁
scaleBridgeTipH = 128 ====鼻梁左右比例调节
offsetBridgeTipZ = 76 ====鼻梁前后移动
[Mouth]] ====================嘴型
idMouthUpLipLine = 89 ====上唇线
idMouthMidLipLine = 86 ====唇沟
idMouthDownLipLine =0 ====下唇线
thickUpLip = 10 ====上唇厚度调节
thickDownLip = 0 ====下唇厚度比例
scaleMouthH = 0 ====左面嘴部水平比例
scaleMouthH2 = 74 ====右面嘴部水平比例
offsetMouthV = 10 ====嘴部整体垂直位移
offsetMOuthZ = 0 ====嘴部整体沿Z轴位移
idMouthTex = 0 ====基本唇型
offsetCornerOfMouthSpecial = 10 ====左嘴角移动
offsetCornerOfMouthSpecial2 = 0 ====右嘴角移动
[Ear] =======================耳型
idEarShape = 22 ====基本耳性
scaleEar = 125 ====耳朵的整体大小缩放调节
offsetEarV = 147 ====耳朵的上下移动
[Hair] ======================毛发
idHairModel = 279 ====发型
idHairTex = 424 ====发型纹理
[Moustache]==================胡子
idMoustacheTex = 0 ====小胡子
idMoustacheSkin = 0 ====大胡子
idGoateeTex = 0 ====胡子纹理
[Color]======================化装
colorHair = -789517 ====头发颜色
color F ace = -2 ====脸部颜色 注:论坛屏蔽了这个代码 所以如果复 制别人的代码要注意属性名称 脸部颜色和身材里的身体颜色值不同 则脸和身体颜色不同
colorEye = -15724528 ====眼影颜色
colorBrow = -2868152 ====眉毛颜色
colorMouth = -2866372 ====嘴唇颜色
colorEyeBall = -15592686 ====眼珠颜色
colorMoustache = -1 ====胡子颜色
[Body]=======================身材
bodyID = 0 ====身体特征代码
colorBody = -2 ====身体颜色(肤色)
muscleScale = 1.000000 ====(肌肉大小)
headScale = 121 ====头部大小
upScale = 110 ====上身健壮度
waistScale = 100 ====腰部围度
armWidth = 110 ====上肢围度
legWidth = 110 ====下肢围度
breastScale = 100 ====乳 房大小
本文首先以实例做个简单介绍:适用于新建小号、老号看后面的介绍
实例1:又矮又胖的妖兽、火柴人 妖兽
首先、打开妖兽所在的文件 40文件
打开后会看到一堆代码 你可能看不懂 不过你大可放心 看完下 面你就知道什么意思了
想要又矮又胖的妖兽 你只需要修改最下 面的代码
[Body]==========身材
bodyID = 0 ====(身体特征代码)
colorBody = -2 ====身体颜色(肤色)
muscleScale = 1.000000 (肌肉大小)
headScale = 121 ====(头部大小)
upScale = 110 (肩膀宽度 )
waistScale = 100 ====(腰部大小)
armWidth = 110 ====(手臂粗细)
legWidth = 110 =====(腿粗细)
breastScale = 100 ====(乳 房大小)
[Body]里面的如下属性值改成255(范围是0-255 改成255就是又矮又胖 改成0就是无头火柴人了)
headScale = 255
upScale = 255
waistScale = 255
armWidth = 255
legWidth = 255
breastScale = 255
bodyID colorBody可以不该 但不要删除……
如果你想弄个熊猫 要把bodyID的值改成3
bodyID是身体特征 0是老虎 1是狮子 2是狼 3是熊猫
然后保存下,保存好以后 进入游戏 然后创建角色 选择妖兽 你会发现 妖兽的形象变成又矮又胖的拉 …………
如果改成0
headScale = 0
upScale = 0
waistScale = 0
armWidth = 0
legWidth = 0
breastScale = 0
就是无头火柴人了
[attach]270283[/attach] [attach]270284[/attach] [attach]270298[/attach] [attach]270299[/attach] [attach]270300[/attach]
这是最简单的修改方法、下 面再深入介绍下……………………
眼睛的修改
[Eye] ================眼型
idEyeBaseTex = 257 ====基本眼型
idEyeHighTex = 569 ====
idEyeBallTex = 9 ====
idEyeShape = 36 ====眼皮类型选择
scaleEyeH = 108 ====右眼水平比例调节
scaleEyeV = 255 ====右眼竖直比例调节
rotateEye = 85 ====右眼旋转调节
offsetEyeH = 0 ====右眼水平位移
offsetEyeV = 0 ====右眼垂直位移
offseteyeZ = 0 =====右眼前后位移
scaleEyeBall = 255 ====右眼球缩放
scaleEyeH2 = 0 ====左眼水平比例调节
scaleEyeV2 = 0 ====左眼竖直比例调节
rotateEye2 = 0 ====左眼旋转调节
offsetEyeH2 = 0 ====左眼水平位移
offsetEyeV2 = 0 ====左眼垂直位移
offseteyeZ2 = 0 ====左眼前后位移
scaleEyeBall2 = 0 ====左眼球缩放
大大的眼睛:
把scaleEyeH scaleEyeV scaleEyeH2 scaleEyeV2设置为255就行了…………
scaleEyeH = 255
scaleEyeV =255
scaleEyeH2 =255
scaleEyeV2 =255
睁一只眼闭一只眼:
如果想闭左眼 只要把左眼的水平和垂直属性值改为0 就闭上了
scaleEyeH2 =0
scaleEyeV2 =0
闭右眼就不用说了吧
scaleEyeH = 0
scaleEyeV =0
说明的很详细了 自己修改属性值就行了 慢慢研究吧 ………………
[attach]269955[/attach] [attach]269956[/attach] [attach]269957[/attach] [attach]270339[/attach]
脸型的修改
超级长脸:把三庭值改大…………
[3Parts]
scaleUp = 255
scaleMiddle = 255
scaleDown = 255
[attach]270343[/attach]
还有扁脸、尖下巴、宽下巴……………………好多东西 自己研究吧
[attach]270342[/attach] [attach]270344[/attach] [attach]270345[/attach]
眉型的修改
[Brow]================眉毛
idBrowTex = 7 ====
idBrowShape = 0 ====
scaleBrowH = 0 ====右眉水平比例调节
scaleBrowV = 0 ====右眉垂直比例调节
rotateBrow = 0 ====右眉旋转调节
offsetBrowH = 0 ====右眉水平位移调节
offsetBrowV = 0 ====右眉垂直位移调节
offsetBrowZ = 0 ====右眉前后移动
scaleBrowH2 = 0 ====左眉水平比例调节
scaleBrowV2 = 0 ====左眉垂直比例调节
rotateBrow2 = 0 ====左眉旋转调节
offsetBrowH2 = 0 ====左眉水平位移调节
offsetBrowV2 = 0 ====左眉垂直位移调节
offsetBrowZ2 = 0 ====左眉前后移动
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2013-11-07
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http://bbs.w2i.wanmei.com/viewthread.php?tid=956947 点击进去,看了之后就再也不用在请教别人了
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