
unity scroll 事件有哪些
1个回答
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) * sensitivity;
fov = Mathf, maxFov);
Camera;
void Update()
{
float fov = Camera.main, minFov,是fieldOfView,把下面的代码保存为C再赋给主相机
using UnityEngine;
using System.Collections;
public class CubeStatic .Clamp(fov;
fov += Input.GetAxis(;Mouse ScrollWheel: MonoBehaviour
{
public float minFov = 15f;
public float maxFov = 90f;
public float sensitivity = 10f.fieldOfView不是distance
fov = Mathf, maxFov);
Camera;
void Update()
{
float fov = Camera.main, minFov,是fieldOfView,把下面的代码保存为C再赋给主相机
using UnityEngine;
using System.Collections;
public class CubeStatic .Clamp(fov;
fov += Input.GetAxis(;Mouse ScrollWheel: MonoBehaviour
{
public float minFov = 15f;
public float maxFov = 90f;
public float sensitivity = 10f.fieldOfView不是distance
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