unity 在安卓平台下怎么获取streamingassetspath
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string filePath =
#if UNITY_ANDROID && !UNITY_EDITOR
"jar:file://" + Application.dataPath + "!/assets/" + flodername + "/";
#elif UNITY_IPHONE && !UNITY_EDITOR
Application.dataPath + "/Raw/";
#elif UNITY_STANDALONE_WIN || UNITY_EDITOR
"file://" + Application.dataPath + "/StreamingAssets" + "/" + flodername + "/";
#endif
#if UNITY_ANDROID && !UNITY_EDITOR
"jar:file://" + Application.dataPath + "!/assets/" + flodername + "/";
#elif UNITY_IPHONE && !UNITY_EDITOR
Application.dataPath + "/Raw/";
#elif UNITY_STANDALONE_WIN || UNITY_EDITOR
"file://" + Application.dataPath + "/StreamingAssets" + "/" + flodername + "/";
#endif
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