如何修改骑马与砍杀战团人物属性
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人物属性:
进入主角面板\统计\先导出角色\在进入游戏文档有个CharExport文档找到你的角色,修改其文档之后在进入主角面板\统计\先导入角色。OK
如果是战团,就到我的文档下可以看到 Mount&Blade Warband 和 Mount&Blade Warband Savegames,这两个文件夹中的Mount&Blade Warband里面还有一个文件夹叫Characters,里面就是你导出的人物文件。
如何修改:(切记要备份,省的丢失)
charfile_version = 1→→→→→→→→→→好像是指它可以应用的剧本.不重要,略过.
name = Arthas→→→→→→→→→→你的姓名
xp = 198983→→→→→→→→→→你的经验
money = 19876→→→→→→→→→→你的钱
attribute_points = 0→→→→→→→→→→可分配属性点
skill_points = 0→→→→→→→→→→可分配技能点
weapon_points = 0→→→→→→→→→→可分配武器点
strength = 25→→→→→→→→→→力量
agility = 20→→→→→→→→→→敏捷
intelligence = 30→→→→→→→→→→智力
charisma = 35→→→→→→→→→→魅力
trade = 5→→→→→→→→→→技能-交易
leadership = 10→→→→→→→→→→技能-领导
prisoner_management = 10→→→→→→→→→→技能-囚犯管理
reserved_skill_1 = 0
reserved_skill_2 = 0
reserved_skill_3 = 0
reserved_skill_4 = 0
persuasion = 10→→→→→→→→→→技能-说服力
engineer = 10→→→→→→→→→→技能-工程
first_aid = 5→→→→→→→→→→技能-急救
surgery = 5→→→→→→→→→→技能-手术
wound_treatment = 5→→→→→→→→→→技能-疗伤
inventory_management = 10→→→→→→→→→→技能-物品管理
spotting = 5→→→→→→→→→→技能-侦查
path-finding = 5→→→→→→→→→→技能-向导
tactics = 5→→→→→→→→→→技能-战术
tracking = 5→→→→→→→→→→技能-跟踪
trainer = 10→→→→→→→→→→技能-训练
reserved_skill_5 = 0
reserved_skill_6 = 0
reserved_skill_7 = 0
reserved_skill_8 = 0
looting = 5→→→→→→→→→→技能-掠夺
horse_archery = 10→→→→→→→→→→技能-骑射
riding = 10→→→→→→→→→→技能-骑术
athletics = 10→→→→→→→→→→技能-跑动
shield = 10→→→→→→→→→→技能-盾防
weapon_master = 10→→→→→→→→→→技能-武器掌握
reserved_skill_9 = 0
reserved_skill_10 = 0
reserved_skill_11 = 0
reserved_skill_12 = 0
reserved_skill_13 = 0
power_draw = 10→→→→→→→→→→技能-强弓
power_throw = 10→→→→→→→→→→技能-投掷
power_strike = 10→→→→→→→→→→技能-强击
ironflesh = 10→→→→→→→→→→技能-铁骨
reserved_skill_14 = 0
reserved_skill_15 = 0
reserved_skill_16 = 0
reserved_skill_17 = 0
reserved_skill_18 = 0
one_handed_weapons = 200→→→→→→→→→→武器熟练度-单手兵器
two_handed_weapons = 100→→→→→→→→→→武器熟练度-双手兵器
polearms = 220→→→→→→→→→→武器熟练度-长杆兵器
archery = 300→→→→→→→→→→武器熟练度-弓箭
crossbows = 60→→→→→→→→→→武器熟练度-弩
throwing = 80→→→→→→→→→→武器熟练度-投掷
firearms = 0→→→→→→→→→→武器熟练度-火枪
face_key_1 = 3f003245→→→→→→→→→→面部特征(DNA)
face_key_2 = 50d7497126d26fa→→→→→→面部特征(DNA)
经验可以无限加,但是超过千万以上的或更多,等级就会变成1级;人物属性点可以无限增加(我加到过700只不过快的就像瞬移一样特别快)练度每种最多只能改到699;各种技能每种最多只能改到10上线;钱可以加到999999999(不到十亿),因为到十亿就变成负数了
装备属性:
打开MOD文件夹中的item_kinds1.txt
找到你要修改的装备(可与汉化文件对照)
然后修改一串数据的最后几个(注意:0一般是用来分隔的)
自己试试就知道对应的是什么了
进入主角面板\统计\先导出角色\在进入游戏文档有个CharExport文档找到你的角色,修改其文档之后在进入主角面板\统计\先导入角色。OK
如果是战团,就到我的文档下可以看到 Mount&Blade Warband 和 Mount&Blade Warband Savegames,这两个文件夹中的Mount&Blade Warband里面还有一个文件夹叫Characters,里面就是你导出的人物文件。
如何修改:(切记要备份,省的丢失)
charfile_version = 1→→→→→→→→→→好像是指它可以应用的剧本.不重要,略过.
name = Arthas→→→→→→→→→→你的姓名
xp = 198983→→→→→→→→→→你的经验
money = 19876→→→→→→→→→→你的钱
attribute_points = 0→→→→→→→→→→可分配属性点
skill_points = 0→→→→→→→→→→可分配技能点
weapon_points = 0→→→→→→→→→→可分配武器点
strength = 25→→→→→→→→→→力量
agility = 20→→→→→→→→→→敏捷
intelligence = 30→→→→→→→→→→智力
charisma = 35→→→→→→→→→→魅力
trade = 5→→→→→→→→→→技能-交易
leadership = 10→→→→→→→→→→技能-领导
prisoner_management = 10→→→→→→→→→→技能-囚犯管理
reserved_skill_1 = 0
reserved_skill_2 = 0
reserved_skill_3 = 0
reserved_skill_4 = 0
persuasion = 10→→→→→→→→→→技能-说服力
engineer = 10→→→→→→→→→→技能-工程
first_aid = 5→→→→→→→→→→技能-急救
surgery = 5→→→→→→→→→→技能-手术
wound_treatment = 5→→→→→→→→→→技能-疗伤
inventory_management = 10→→→→→→→→→→技能-物品管理
spotting = 5→→→→→→→→→→技能-侦查
path-finding = 5→→→→→→→→→→技能-向导
tactics = 5→→→→→→→→→→技能-战术
tracking = 5→→→→→→→→→→技能-跟踪
trainer = 10→→→→→→→→→→技能-训练
reserved_skill_5 = 0
reserved_skill_6 = 0
reserved_skill_7 = 0
reserved_skill_8 = 0
looting = 5→→→→→→→→→→技能-掠夺
horse_archery = 10→→→→→→→→→→技能-骑射
riding = 10→→→→→→→→→→技能-骑术
athletics = 10→→→→→→→→→→技能-跑动
shield = 10→→→→→→→→→→技能-盾防
weapon_master = 10→→→→→→→→→→技能-武器掌握
reserved_skill_9 = 0
reserved_skill_10 = 0
reserved_skill_11 = 0
reserved_skill_12 = 0
reserved_skill_13 = 0
power_draw = 10→→→→→→→→→→技能-强弓
power_throw = 10→→→→→→→→→→技能-投掷
power_strike = 10→→→→→→→→→→技能-强击
ironflesh = 10→→→→→→→→→→技能-铁骨
reserved_skill_14 = 0
reserved_skill_15 = 0
reserved_skill_16 = 0
reserved_skill_17 = 0
reserved_skill_18 = 0
one_handed_weapons = 200→→→→→→→→→→武器熟练度-单手兵器
two_handed_weapons = 100→→→→→→→→→→武器熟练度-双手兵器
polearms = 220→→→→→→→→→→武器熟练度-长杆兵器
archery = 300→→→→→→→→→→武器熟练度-弓箭
crossbows = 60→→→→→→→→→→武器熟练度-弩
throwing = 80→→→→→→→→→→武器熟练度-投掷
firearms = 0→→→→→→→→→→武器熟练度-火枪
face_key_1 = 3f003245→→→→→→→→→→面部特征(DNA)
face_key_2 = 50d7497126d26fa→→→→→→面部特征(DNA)
经验可以无限加,但是超过千万以上的或更多,等级就会变成1级;人物属性点可以无限增加(我加到过700只不过快的就像瞬移一样特别快)练度每种最多只能改到699;各种技能每种最多只能改到10上线;钱可以加到999999999(不到十亿),因为到十亿就变成负数了
装备属性:
打开MOD文件夹中的item_kinds1.txt
找到你要修改的装备(可与汉化文件对照)
然后修改一串数据的最后几个(注意:0一般是用来分隔的)
自己试试就知道对应的是什么了
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在游戏的“角色”面板中点击“统计”选项,可以导出/导入主角的属性文件,该属性文件就存在 X(游戏安装盘):\Mount&Blade\CharExport 文件夹内,文件名为你创造的主角的名字。如的主角名为XXXX,该文件便为XXXX.txt,其内容如下:
charfile_version = 1
name = M-Blade 人物名称
xp = 22679732 当前经验值
money = 46292 当前持有金币数量
attribute_points = 0 未分配的属性点
skill_points = 0 未分配的技能点
weapon_points = 0 未分配的武器点
strength = 20 力量
agility = 30 敏捷
intelligence = 23 智力
charisma = 12 魅力
trade = 0 交易
leadership = 4 统御
prisoner_management = 2 俘虏
first_aid = 0 治疗
surgery = 1 手术
wound_treatment = 4 急救
inventory_management = 7物品管理
spotting = 0 视野
pathfinding = 6 向导
tactics = 5 战术
tracking = 0 跟踪
trainer = 6 教练
horse_archery = 0 骑射
riding = 10 骑术
athletics = 10 跑动
shield = 10 盾防
weapon_master = 10 武器熟练
power_draw = 4 强弓
power_throw = 0 强掷
power_strike = 3 强击
ironflesh = 5 铁骨
one_handed_weapons = 134 单手武器熟练
two_handed_weapons = 299 双手武器熟练
polearms = 305 长柄武器熟练
archery = 50 弓箭熟练
crossbows = 18 十字弩熟练
throwing = 47 投掷武器熟练
firearms = 0 火器熟练
face_key_1 = 7008
face_key_2 = 1f85b8cc8803000
回到游戏
进角色面板(默认C键)
点“统计”
点“导入”
会显示“导入玩家角色成功”的
charfile_version = 1
name = M-Blade 人物名称
xp = 22679732 当前经验值
money = 46292 当前持有金币数量
attribute_points = 0 未分配的属性点
skill_points = 0 未分配的技能点
weapon_points = 0 未分配的武器点
strength = 20 力量
agility = 30 敏捷
intelligence = 23 智力
charisma = 12 魅力
trade = 0 交易
leadership = 4 统御
prisoner_management = 2 俘虏
first_aid = 0 治疗
surgery = 1 手术
wound_treatment = 4 急救
inventory_management = 7物品管理
spotting = 0 视野
pathfinding = 6 向导
tactics = 5 战术
tracking = 0 跟踪
trainer = 6 教练
horse_archery = 0 骑射
riding = 10 骑术
athletics = 10 跑动
shield = 10 盾防
weapon_master = 10 武器熟练
power_draw = 4 强弓
power_throw = 0 强掷
power_strike = 3 强击
ironflesh = 5 铁骨
one_handed_weapons = 134 单手武器熟练
two_handed_weapons = 299 双手武器熟练
polearms = 305 长柄武器熟练
archery = 50 弓箭熟练
crossbows = 18 十字弩熟练
throwing = 47 投掷武器熟练
firearms = 0 火器熟练
face_key_1 = 7008
face_key_2 = 1f85b8cc8803000
回到游戏
进角色面板(默认C键)
点“统计”
点“导入”
会显示“导入玩家角色成功”的
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先进入角色界面,点击统计,然后导出玩家信息,再打开骑马与砍杀源文件,找到并点开CharExport,里面有你的角色名字后缀TXT的文件,然后打开,就会发现了,第一个是等级,第二个是你ID,这个ID不要动,第三个是经验值,第四个是金币。再向下面看,strength是力量,agility敏捷,intelligence智力,charisma魅力,要改多少自己改动后面的数字,敏捷不要太高,不然漂移,最下面那7个是你的武器熟练度,最高600,全部改600,你拿什么武器都可以6的飞起,最后保存,进入游戏,还是打开角色信息界面的统计,点导入角色信息,就好了
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导入导出,不过战团的导出文件在我的文档里
另外可以改剧本,在剧本文件夹里找到并打开troops.txt
第一个trp_player就是玩家了 倒数第四行哪 4 4 4 4就是4个基本属性
trp_player Player Player 0 268435472 0 0 13 0 0
-1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
4 4 4 4 0
0 0 0 0 0 0 0
2684357290 2863311530 2852126890 43690 699040 0
6442450945 3952873730080618203 1947355 0 0 0 0 0
另外可以改剧本,在剧本文件夹里找到并打开troops.txt
第一个trp_player就是玩家了 倒数第四行哪 4 4 4 4就是4个基本属性
trp_player Player Player 0 268435472 0 0 13 0 0
-1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
4 4 4 4 0
0 0 0 0 0 0 0
2684357290 2863311530 2852126890 43690 699040 0
6442450945 3952873730080618203 1947355 0 0 0 0 0
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在游戏的大地图是时候 游戏下方有个“角色”,在“角色”左下方有一个“统计” 点输出角色信息。 之后回到游戏目录中“CharExport” 文件夹里选择角色名的那个文档进行修改。
(这是骑砍的,我没玩过战团 不知道是不是一样)
(这是骑砍的,我没玩过战团 不知道是不是一样)
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