
这是一道C程的题目:输入精度e,用下列公式求cos x的近似值,精确到最后一位的绝对值小于e。
这是我的答案。为什么显示溢出?
#include<stdio.h>
#include<math.h>
main ()
{
double e,x;
double cos(double x);
scanf("%lf%lf",&e,&x);
printf("%f\n",cos(x));
return 0;
}
double cos(double x)
{
int i,flag;
double e,sum,item;
double function(int i);
flag=1;
i=0;
sum=0;
while(fabs(item)>e){
item=flag*pow(x,i)/function(i);
sum=sum+item;
flag=-flag;
i=i+2;
}
return sum;
}
double function(int i)
{
int a;
double fact;
fact=1.00;
for(a=2;a<=i;i++){
fact=fact*a;
}
return fact;
} 展开
// cos(x) = x^0/0!-x^2/2!+x^4/4!-x^6/6!+……
#include <stdio.h>
#include <math.h>
const double PI = 3.14159265358979;
int main () {
double x,e;
double mycos(double x,double e);
printf("请输入精度e和度数α:");
scanf("%lf,%lf",&e,&x);
x = x*PI/180.0;
printf("cos(%.2lf) = %.13lf\n",180.0*x/PI,mycos(x,e));
return 0;
}
double mycos(double x,double e) {
int i = 2,flag = -1;
int denominator = 1;
double sum = 1.0,item = 10.0;
double numerator = 1.0;
double function(int i);
while(fabs(item) > e) {
numerator *= x*x;
denominator *= i*(i - 1);
item = flag*numerator/(double)denominator;
sum = sum + item;
flag = -flag;
i = i + 2;
}
return sum;
}
double function(int i) {
int a;
double fact = 1.0;
for(a = 2;a <= i;i++) {
fact = fact*a;
}
return fact;
}
#include<math.h>
main ()
{
double e,x;
double cosx(double x);
scanf("%lf%lf",&e,&x);
printf("%f\n",cosx(x));
return 0;
}
double cosx(double x)
{
int i,flag;
double e,sum,item;
double function(int i);
flag=1;
i=0;
sum=0;
while(fabs(item)>e){
item=flag*pow(x,i)/function(i);
sum=sum+item;
flag=-flag;
i=i+2;
}
return sum;
}
double function(int i)
{
int a;
double fact;
fact=1.00;
for(a=2;a<=i;i++){
fact=fact*a;
}
return fact;
}
cos(x)为什么变成cosx(x)??还有,能点明一下问题么?谢谢!!
#include 这个头文件中已经声明了一个名为cos的函数,也就是说,cos是标准库里面的函数,你不能和它重名,你得另外取一个名字。