CS1.6 config 参数具体中文翻译!
bind"INS""+klook"bind"PGDN""+MODE2"bind"PGUP""downdown"bind"HOME""upup"bind"END""+MOD...
bind "INS" "+klook"bind "PGDN" "+MODE2"bind "PGUP" "downdown"bind "HOME" "upup"bind "END" "+MODE1"bind "CAPSLOCK" "+voicerecord"bind "MWHEELDOWN" "+jump"bind "MWHEELUP" "invprev"bind "MOUSE1" "+attack"bind "MOUSE2" "+attack2"bind "PAUSE" "pause"_cl_autowepswitch "0"_snd_mixahead "0.1"ati_npatch "1.0"ati_subdiv "2.0"bgmvolume "1.000000"bottomcolor "6"brightness "2"cl_allowdownload "1"cl_allowupload "1"cl_backspeed "400"cl_cmdbackup "2"cl_cmdrate "101.000000"cl_corpsestay "600"cl_crosshair_color "50 250 50"cl_crosshair_size "small"cl_crosshair_translucent "1"cl_dlmax "160"cl_download_ingame "1"cl_dynamiccrosshair "1"cl_forwardspeed "400"cl_himodels "0"cl_idealpitchscale "0.8"cl_lc "1"cl_logocolor "#Valve_Ltblue"cl_logofile "v_1"cl_lw "1"cl_minmodels "0"cl_radartype "1"cl_righthand "1"cl_shadows "1"cl_timeout "300"cl_updaterate "101"cl_vsmoothing "0.05"cl_weather "0"con_color "255 180 30"console "1"crosshair "1.000000"fastsprites "2"fps_max "250"fps_modem "0.0"gamma "3"gl_dither "1"gl_flipmatrix "0"gl_fog "1"gl_monolights "0"gl_overbright "0"gl_polyoffset "4"hisound "1"hpk_maxsize "4"hud_capturemouse "1"hud_centerid "1"hud_draw "1"hud_fastswitch "1"hud_saytext_internal "1"hud_takesshots "0"joystick "0"lookspring "0.000000"lookstrafe "0.000000"m_filter "0"m_forward "1"m_pitch "0.022"m_side "0.8"m_yaw "0.022"model "gordon"MP3FadeTime "2.0"MP3Volume "1"mp_decals "300.000000"name "team conqueror [L]"net_graph "1"net_graphpos "3"net_scale "5"r_bmodelhighfrac "5.0"r_detailtextures "0"s_a3d "0.0"s_automax_distance "30.0"s_automin_distance "2.0"s_bloat "2.0"s_distance "60"s_doppler "0.0"s_eax "0.0"s_leafnum "0"s_max_distance "1000.0"s_min_distance "8.0"s_numpolys "200"s_polykeep "1000000000"s_polysize "10000000"s_refdelay "4"s_refgain "0.4"s_rolloff "1.0"s_verbwet "0.25"sensitiv
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